Yingqing Xu

ORCID: 0009-0003-6304-4262
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About
Contact & Profiles
Research Areas
  • Computer Graphics and Visualization Techniques
  • Advanced Vision and Imaging
  • Advanced Image and Video Retrieval Techniques
  • Face recognition and analysis
  • Human Motion and Animation
  • Video Analysis and Summarization
  • Interactive and Immersive Displays
  • Tactile and Sensory Interactions
  • Color perception and design
  • 3D Shape Modeling and Analysis
  • Generative Adversarial Networks and Image Synthesis
  • Image Retrieval and Classification Techniques
  • Image Enhancement Techniques
  • Augmented Reality Applications
  • Color Science and Applications
  • 3D Surveying and Cultural Heritage
  • Music and Audio Processing
  • Virtual Reality Applications and Impacts
  • Music Technology and Sound Studies
  • Data Visualization and Analytics
  • Digital Media and Visual Art
  • Innovative Human-Technology Interaction
  • Olfactory and Sensory Function Studies
  • Image Processing and 3D Reconstruction
  • Human Pose and Action Recognition

Tsinghua University
2015-2024

China Academy of Art
2024

Zhejiang Shuren University
2022-2023

Huazhong Agricultural University
2016

Microsoft Research Asia (China)
2003-2012

Microsoft (United States)
2001-2009

Microsoft Research (United Kingdom)
2003-2004

Chinese Academy of Sciences
1997-1998

Institute of Computing Technology
1997-1998

We present an algorithm for synthesizing textures from input sample. This patch-based sampling is fast and it makes high-quality texture synthesis a real-time process. For generating of the same size comparable quality, orders magnitude faster than existing algorithms. The works well wide variety ranging regular to stochastic. By patches according nonparametric estimation local conditional MRF density function, we avoid mismatching features across patch boundaries. also experimented with...

10.1145/501786.501787 article EN ACM Transactions on Graphics 2001-07-01

Harmonic colors are sets of that aesthetically pleasing in terms human visual perception. In this paper, we present a method enhances the harmony among given photograph or general image, while remaining faithful, as much possible, to original colors. Given color our finds best harmonic scheme for image It then allows graceful shifting hue values so fit considering spatial coherence neighboring pixels using an optimization technique. The results demonstrate is capable automatically enhancing...

10.1145/1141911.1141933 article EN ACM Transactions on Graphics 2006-07-01

In this paper, we present an interactive system for users to easily colorize the natural images of complex scenes. our system, colorization procedure is explicitly separated into two stages: Color labeling and mapping. Pixels that should roughly share similar colors are grouped coherent regions in color stage, mapping stage then introduced further fine-tune each region. To handle textures commonly seen images, propose a new scheme groups not only neighboring pixels with intensity but also...

10.5555/2383847.2383887 article EN Eurographics Symposium on Rendering Techniques 2007-06-25

We describe a system for transforming an input video into highly abstracted, spatio-temporally coherent cartoon animation with range of styles. To achieve this, we treat as space-time volume image data. have developed anisotropic kernel mean shift technique to segment the data contiguous volumes. These provide simple style in themselves, but more importantly capability semi-automatically rotoscope semantically meaningful regions.In our system, user simply outlines objects on keyframes. A...

10.1145/1015706.1015763 article EN ACM Transactions on Graphics 2004-08-01

Visual-textual presentation layout (e.g., digital magazine cover, poster, Power Point slides, and any other rich media), which combines beautiful image overlaid readable texts, can result in an eye candy touch to attract users’ attention. The designing of visual-textual is therefore becoming ubiquitous both commercially printed publications online magazines. However, handcrafting aesthetically compelling layouts still remains challenging for many small businesses amateur users. This article...

10.1145/2818709 article EN ACM Transactions on Multimedia Computing Communications and Applications 2016-02-09

In this paper, we present an example-based facial sketch system. Our system automatically generates a from input image, by learning example sketches drawn with particular style artist. There are two key elements in our system: non-parametric sampling method and flexible model. Given image pixel its neighborhood, the conditional distribution of point is computed querying examples finding all similar neighborhoods. An "expected image" then to reflect drawing style. Finally, obtained...

10.1109/iccv.2001.937657 article EN 2002-11-13

In this paper, we describe a new system for converting user's freehand sketch of tree into full 3D model that is both complex and realistic-looking. Our does by probabilistic optimization based on parameters obtained from database models. The best matching selected comparing its 2D projections with the sketch. Branch interaction modeled Markov random field, subject to constraint projection then uses notion self-similarity add branches before finally populating all leaves choice. We show...

10.1145/1409060.1409062 article EN ACM Transactions on Graphics 2008-12-01

It is often important for designers and photographers to convey or enhance desired color themes in their work. A theme typically defined as a template of colors an associated verbal description. This paper presents data-driven method enhancing image. We formulate our goal unified optimization that simultaneously considers theme, texture-color relationships well automatic user-specified constraints. Quantifying the difference between image made possible by mood spaces generalization...

10.1145/1866158.1866172 article EN 2010-01-01

In this article, we introduce sketching reality , the process of converting a freehand sketch into realistic-looking model. We apply concept to architectural designs. As is being drawn, our system periodically interprets its 2.5D-geometry by identifying new junctions, edges, and faces, then analyzing extracted topology. The user can add detailed geometry textures through sketches as well. This possible use databases that match partial models textures. final product realistic texture-mapped...

10.1145/1356682.1356684 article EN ACM Transactions on Graphics 2008-04-01

Implementing computational methods for preservation, inheritance, and promotion of Cultural Heritage (CH) has become a research trend across the world since 1990s. In China, generations scholars have dedicated themselves to studying country's rich CH resources; there are great potential opportunities in field on specific cultural artefacts or artforms. Based previous works, this paper proposes systematic framework Chinese Computing that consists three conceptual levels which protection...

10.1016/j.visinf.2021.12.006 article EN cc-by-nc-nd Visual Informatics 2021-12-29

Creating a portrait in the style of particular artistic tradition or artist is difficult problem. Elusive to codify algorithmically, nebulous qualities which combine form artwork are often well captured using example-based approaches. These methods place process, during system training, hope that their talents may be tapped.Example based do not make this problem easy, however. Examples precious, so training sets small, reducing number techniques employed. We propose combines two separate but...

10.1145/987657.987673 article EN 2004-06-07

Harmonic colors are sets of that aesthetically pleasing in terms human visual perception. In this paper, we present a method enhances the harmony among given photograph or general image, while remaining faithful, as much possible, to original colors. Given color our finds best harmonic scheme for image It then allows graceful shifting hue values so fit considering spatial coherence neighboring pixels using an optimization technique. The results demonstrate is capable automatically enhancing...

10.1145/1179352.1141933 article EN 2006-01-01

In this paper, we present an intelligent image editing and face synthesis system that automatically removes eyeglasses from input frontal image. Although conventional tools can be used to remove by pixel-level editing, filling in the deleted region with right content is a difficult problem. Our approach works at object level where are located, removed as one piece, void filled. consists of three parts: detection, localization, removal. First, eye detector, trained offline, approximately...

10.1109/tpami.2004.1262319 article EN IEEE Transactions on Pattern Analysis and Machine Intelligence 2004-02-24

Cosmetic makeup is used worldwide as a means to enhance beauty and express moods. An art form in its own right, cosmetic styles continuously change evolve reflect cultural societal trends. While countless magazines books are dedicated demonstrating art, the actual application of still remains physical endeavor. In this paper, we describe procedure apply image person's face with click mouse. Our approach works from before- and-after example images created by professional artists. Using our...

10.1109/pg.2007.31 article EN 2007-10-01

Color and tone adjustments are among the most frequent image enhancement operations. We define a color style as set of explicit or implicit rules governing adjustments. Our goal in this paper is to learn adjustment from examples. That is, given examples, each which pair corresponding images before after adjustments, we would like discover underlying mathematical relationships optimally connecting pixels all pairs. formally mappings, propose approximate complicated spatially varying nonlinear...

10.1145/1964921.1964959 article EN 2011-07-25

This article presents an intuitive and easy-to-use system for interactively posing 3D facial expressions. The user can model edit expressions by drawing freeform strokes, specifying distances between points, incrementally editing curves on the face, or directly dragging points in 2D screen space. Designing such interface modeling is challenging because many unnatural might be consistent with user's input. We formulate problem a maximum posteriori framework combining input priors embedded...

10.1145/1640443.1640446 article EN ACM Transactions on Graphics 2009-12-15

Mobile devices are becoming ubiquitous. People use their phones as a personal concierge discovering and making decisions anywhere anytime. Understanding user intent on the go therefore becomes important for task completion phone. While existing efforts have predominantly focused understanding explicit expressed by textual or voice query, this paper presents an approach to context-aware personalized entity recommendation which understands implicit without any input The approach, highly...

10.1145/2030112.2030134 article EN 2011-09-17

Motion capture data has been pivotal to the success of creating realistic animation for human characters. There are a number public full-body motion databases available, but large and heterogeneous hand articulations not available. In this paper, we introduce novel acquisition framework acquiring wide range high-fidelity data. Our key idea is leverage marker position recorded by twelve-camera optical system RGB/Depth obtained from single Microsoft Kinect camera. We formulate problem in...

10.5555/2422356.2422363 article EN 2012-07-29

Color and tone adjustments are among the most frequent image enhancement operations. We define a color style as set of explicit or implicit rules governing adjustments. Our goal in this paper is to learn adjustment from examples. That is, given examples, each which pair corresponding images before after adjustments, we would like discover underlying mathematical relationships optimally connecting pixels all pairs. formally mappings, propose approximate complicated spatially varying nonlinear...

10.1145/2010324.1964959 article EN ACM Transactions on Graphics 2011-07-01
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