- Hand Gesture Recognition Systems
- Gaze Tracking and Assistive Technology
- Human Pose and Action Recognition
- Human Motion and Animation
- Tactile and Sensory Interactions
- Color perception and design
META Health
2022-2024
Southeast University
2018
Real-time tracking of 3D hand pose in world space is a challenging problem and plays an important role VR interaction. Existing work this are limited to either producing root-relative (versus space) or rely on multiple stages such as generating heatmaps kinematic optimization obtain pose. Moreover, the typical scenario, which involves multi-view from wide field view (FOV) cameras seldom addressed by these methods. In paper, we present unified end-to-end differentiable framework for...
AR/VR devices have started to adopt hand tracking, in lieu of controllers, support user interaction. However, today's input rely primarily on one gesture: pinch. Moreover, current mappings motion use cases like VR locomotion and content scrolling involve more complex larger arm motions than joystick or trackpad usage. STMG increases the gesture space by recognizing additional small thumb-based microgestures from skeletal tracking running a headset. We take machine learning approach achieve...
To investigate user performance evaluation for different alarm forms on the digital interface under single dimensional information coding, such as color, shape, flash frequency, size and number, this study designed 5 visual modes by following design specification of signal carried out behavioral experiments a certain radar interface. Based statistical analysis accuracy rate reaction time comprehensive experimental interviews, results reveal that, coding form in best identification is number...