- Vehicle Routing Optimization Methods
- Optimization and Packing Problems
- Optimization and Search Problems
- Advanced Graph Theory Research
- Complexity and Algorithms in Graphs
- Computational Geometry and Mesh Generation
- Transportation and Mobility Innovations
- Color perception and design
- Advanced Manufacturing and Logistics Optimization
- Game Theory and Voting Systems
- Urban and Freight Transport Logistics
- Facility Location and Emergency Management
- Innovative Human-Technology Interaction
- Auction Theory and Applications
- Game Theory and Applications
- Digital Media and Visual Art
- Scheduling and Optimization Algorithms
- Advanced Optical Network Technologies
- Smart Parking Systems Research
- Virtual Reality Applications and Impacts
- Ergonomics and Musculoskeletal Disorders
- Simulation and Modeling Applications
- Education and Work Dynamics
- Educational Games and Gamification
- Power Systems and Technologies
Jiangxi University of Finance and Economics
2024
East China University of Science and Technology
2014-2023
Shandong Normal University
2018-2023
Shenyang University
2003-2021
South China University of Technology
2010-2020
Guangdong Urban & Rural Planning and Design Institute
2019
Jilin Engineering Normal University
2016
Shandong University of Finance and Economics
2016
University of Toronto
2016
Chengdu Normal University
2014-2015
In this work, we investigate a generalization of the classical capacitated arc routing problem, called Multi-depot Capacitated Arc Routing Problem (MCARP). We give exact and approximation algorithms for different variants MCARP. First, obtain first constant-ratio MCARP its nonfixed destination version. Second, multi-depot rural postman i.e., special case where vehicles have infinite capacity, develop <tex xmlns:mml="http://www.w3.org/1998/Math/MathML"...
With the rapid development of information technology, social media has become an important platform for people to obtain and exchange views. In new energy vehicle (NEV) market, consumers' decision-making process is in-creasingly influenced by comments. This study aims explore how user comments on affect sales BYD, China's domestic en-ergy brand. By collecting analyzing comment data BYD cars relevant platforms, combined with data, text mining tech-nology used reveal relationship between...
Many studies demonstrate that Digital Game Based Learning (DGBL) can foster learning effect. The purpose of this study is to survey whether the online game in junior high school students encourage effect Taiwan’s History. So, research applied Interactive Game-based System (IGLS) history teaching as an ancillary tool enhance users’ motivation and academic performance. After a four-week experiment conducted on eleven students, paired sample t test analysis considerably impact experimental...