- Educational Games and Gamification
- Online Learning and Analytics
- Intelligent Tutoring Systems and Adaptive Learning
- Motivation and Self-Concept in Sports
- Mental Health Research Topics
- Impact of Technology on Adolescents
- Mental Health Treatment and Access
- Sleep and related disorders
- Image and Video Quality Assessment
- Child and Adolescent Psychosocial and Emotional Development
- Family Caregiving in Mental Illness
- Online and Blended Learning
- Early Childhood Education and Development
- Innovative Teaching and Learning Methods
- Statistical Methods in Clinical Trials
- Youth Substance Use and School Attendance
- Technology Adoption and User Behaviour
Central China Normal University
2024-2025
Ministry of Education of the People's Republic of China
2025
Ministry of Education
2023
Capital Medical University
2015
Insomnia is a prevalent concern among adolescents, but accurately measuring its severity remains challenging. The Severity Index (ISI) widely used to assess insomnia symptoms, yet psychometric properties have not been thoroughly evaluated in Chinese adolescents. This study addresses this gap by applying bifactor modeling and item-response theory (IRT) analysis large sample of 570,295 Confirmatory factor (CFA) identified three-factor structure with correlated factors as the best-fitting model...
ABSTRACT Objectives This study assessed the psychometric properties of Smartphone Application‐Based Addiction Scale (SABAS) among Chinese primary school students, focusing on validity, reliability, and factor structure using Item Response Theory (IRT) Network Analysis (NA). Methods Data were collected from 1108 students in China (52.98% female; ages 7–14 years; M = 10.58, SD 0.99). SABAS was for structure, item parameters, cut‐off scores, while Differential Functioning (DIF) detected gender...
Generative Intelligent Tutoring Systems (ITSs), powered by advanced language models like GPT-4, represent a transformative approach to personalized education through real-time adaptability, dynamic content generation, and interactive learning. This study presents modular framework for designing evaluating such systems, leveraging GPT-4’s capabilities enable Socratic-style interactions feedback. A pilot implementation, the Socratic Playground Learning (SPL), was tested with 30 undergraduate...
The current methods for measuring patient-reported outcomes amphetamine (speed) craving have limitation ability to adapt the needs of individual patients while maintaining consistency in their scores. This study aimed investigate whether 40-item Desires Speed Questionnaire (DSQ) could be improved assessing clinical subjects using computerized adaptive testing (CAT). A sample 677 participants from four drug addiction treatment centers China was utilized study. Two types analysis were...
Abstract Previous studies have pointed out that leisure motivational interference was an important factor affecting students’ learning satisfaction. This study concentrates on three unexplored areas in the current literature and Specifically, it is first to (a) focus effects of digital (DLMI) online satisfaction; (b) separate cognitive, affective, behavioral components DLMI (DLMI-C, DLMI-A, DLMI-B) when examining its effects; (c) reveal how these influence We conducted a questionnaire survey...