Gustavo Zurita

ORCID: 0000-0003-0757-1247
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About
Contact & Profiles
Research Areas
  • Mobile Learning in Education
  • Innovative Teaching and Learning Methods
  • Usability and User Interface Design
  • Online and Blended Learning
  • Service-Oriented Architecture and Web Services
  • Knowledge Management and Sharing
  • Geographic Information Systems Studies
  • Business Process Modeling and Analysis
  • ICT in Developing Communities
  • Online Learning and Analytics
  • Education and Technology Integration
  • Software Engineering Techniques and Practices
  • E-Learning and Knowledge Management
  • Context-Aware Activity Recognition Systems
  • Personal Information Management and User Behavior
  • Peer-to-Peer Network Technologies
  • Data Management and Algorithms
  • Ethics in Business and Education
  • Semantic Web and Ontologies
  • Human Mobility and Location-Based Analysis
  • Mobile and Web Applications
  • Opportunistic and Delay-Tolerant Networks
  • Big Data and Business Intelligence
  • Mobile Agent-Based Network Management
  • Human-Automation Interaction and Safety

Universitat Pompeu Fabra
2025

University of Chile
2015-2024

Pontificia Universidad Católica de Chile
2003-2006

Abstract There is a need to incorporate constructivist environments in the pedagogical practice. A learning environment allows students build up their own knowledge (based on previous one) while working jointly among them reflexive process directed by teacher. Wireless interconnected handhelds can introduce space that favours constructivism and collaboration order achieve creation of new knowledge. We have developed supported handhelds, for teaching reading first graders. This was compared...

10.1111/j.1365-2729.2004.00089.x article EN Journal of Computer Assisted Learning 2004-07-27

Abstract There is a need for collaborative group activities that promote student social interaction in the classroom. Handheld computers interconnected by wireless network allow people who work on common task to interact face while maintaining mediation afforded technology‐based system. Wirelessly handhelds open up new opportunities introducing collaboration and thereby changing classroom pedagogical practices. We present conceptual framework method design of mobile computer‐supported...

10.1111/j.1467-8535.2006.00580.x article EN British Journal of Educational Technology 2006-02-20

Effectively incorporating technology into the classroom is a great challenge faced by schools today. In this article, we propose mobile computer supported collaborative learning (MCSCL) system to support high school teachers with wirelessly networked handheld computers. This promotes student collaboration and constructivism, without losing face-to-face contact. The MCSCL was tested during five week experience in physics class. We observed both its qualitative quantitative impact. Students...

10.1109/wmte.2004.1281335 article EN 2004-06-10

Geo-collaboration is an emerging research area in computer sciences studying the way spatial, geographically referenced information and communication technologies can support collaborative activities. Scenarios which associated to its physical location are of paramount importance often referred as Situated Knowledge Creation scenarios. To date there few systems supporting knowledge creation that explicitly incorporate context part being managed mobile face-to-face This work presents a...

10.3390/s120506218 article EN cc-by Sensors 2012-05-10

Knowledge management is a critical activity for any organization. It has been said to be differentiating factor and an important source of competitiveness if this knowledge constructed shared among its members, thus creating learning construction collaborative organizational environment. Nowadays workers must perform creation tasks while in motion, not just static physical locations; therefore it also required that activities performed ubiquitous scenarios, supported by mobile pervasive...

10.3390/s120606995 article EN cc-by Sensors 2012-05-25

Collaborative techniques for business process design are generally supported by groupware tools that allow actors to interact collecting their knowledge about the activities performed. Despite success reports, challenges still observed due complexity of this task. We propose gather benefits interviews, collaboration and visual methods in eliciting processes order deal with problems identified literature. present an approach based on a collaborative mobile application which analysts should...

10.1109/cscwd.2011.5960115 article EN 2011-06-01

The pedagogical usability is an important characteristic of applications that support learning as it relates to the added value students perceive while using for learning. A good means application has more chances be accepted and used by thus raising possibilities actually will learn with it. However important, this concept tends neglected many authors. In work we show how can applied evaluate presenting a real example been re-designed improve its usability, showing operationalized in...

10.3390/proceedings2019031006 article EN cc-by 2019-11-18

10.3217/jucs-017-02-0164 article EN cc-by Zenodo (CERN European Organization for Nuclear Research) 2011-01-28
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