- Augmented Reality Applications
- Interactive and Immersive Displays
- Virtual Reality Applications and Impacts
- Robotics and Sensor-Based Localization
- 3D Surveying and Cultural Heritage
- Advanced Vision and Imaging
- Tactile and Sensory Interactions
- Human-Automation Interaction and Safety
- Context-Aware Activity Recognition Systems
- Educational Games and Gamification
- Computer Graphics and Visualization Techniques
- Spatial Cognition and Navigation
- Teleoperation and Haptic Systems
- Gaze Tracking and Assistive Technology
- Usability and User Interface Design
- Advanced Optical Imaging Technologies
- Indoor and Outdoor Localization Technologies
- IoT and Edge/Fog Computing
- Digital Games and Media
- Technology Use by Older Adults
- Color Science and Applications
- Autonomous Vehicle Technology and Safety
- Multimedia Communication and Technology
- Robotics and Automated Systems
- Surgical Simulation and Training
Technical University of Munich
2016-2025
Carnegie Mellon University
1988-2023
Universität Hamburg
2023
Nara Institute of Science and Technology
2015-2021
University College London
2021
Mississippi State University
2021
University of South Australia
2021
University of Minnesota
2021
University of Florida
2021
Kyoto University
2016
Combined efforts in the fields of neuroscience, computer science and biology allowed to design biologically realistic models brain based on spiking neural networks. For a proper validation these models, an embodiment dynamic rich sensory environment, where model is exposed sensory-motor task, needed. Due complexity that, at current stage, cannot deal with real-time constraints, it not possible embed them into real world task. Rather, has be simulated as well. While adequate tools exist...
It is a common problem of AR applications that optical see-through head-mounted displays (OST-HMD) move on users' heads or are even temporarily taken off, thus requiring frequent (re)calibrations. If such calibrations involve user interactions, they time consuming and distract users from their applications. Furthermore, inject user-dependent errors into the system setup reduce acceptance OST-HMDs. To overcome these problems, we present method utilizes dynamic 3D eye position measurements an...
The vision of a 'metaverse' may soon bring ubiquitous(ly) Augmented Reality (UAR) delivering context-aware, geo-located, and continuous blends real virtual elements into reach. This paper draws on speculative design to explore, question, problematize consequences AR becoming pervasive. Elaborating Desjardin et al.'s bespoke booklets, we co-speculate together with 12 globally dispersed participants. Each participant received custom-made workbook containing pictures their immediate...
The authors propose a new approach to building augmented reality (AR) systems using component-based software framework. This has advantages for all parties involved with AR systems. A project manager can reuse existing components in applications; an end user reconfigure his system by plugging modules together, application developer view the at high level of abstraction; and component focus on technical problems. Our proposed framework consists reusable distributed services key subproblems...
Article Free Access Share on Real-time vision-based camera tracking for augmented reality applications Authors: Dieter Koller Fraunhofer Project Group Augmented Reality at ZGDV, Arabellastr. 17 (at ECRC), 81925 Munich, Germany and EE Dept., California Inst. of Technology, MC 136-93, Pasadena, CA Autodesk, Inc., 2465 Latham St., Suite 101, Mountain View, CAView Profile , Gudrun Klinker GermanyView Eric Rose David Breen Computer Graphics Lab., 348-74, Ross Whitaker 330 Ferris Hall, U....
We report on recent progress in the iterative process of exploring, evaluating and refining Augmented Reality-based methods to support order picking process. present our findings from three user studies demonstrations at several exhibitions. The resulting setup is a combined visualization precisely efficiently guide user, even if augmentation not always field view HMD.
In recent years optical see-through head-mounted displays (OST-HMDs) have moved from conceptual research to a market of mass-produced devices with new models and applications being released continuously. It remains challenging deploy augmented reality (AR) that require consistent spatial visualization. Examples include maintenance, training medical tasks, as the view attached scene camera is shifted user's view. A calibration step can compute relationship between HMD-screen eye align digital...
In order to keep up with technological developments and be able work efficiently, the training methodology must kept date. A typical approach when innovating corporate is adopt new technologies. We attempt deliver a common set of characterisations concepts that allow us classify define extended reality training.
With recent advances of head-up display technology in cars, augmented reality becomes interesting supporting the driving task to guide a driver's attention. We have set up an experiment compare two different approaches inform driver about dangerous situations around car. One approach used AR visualize source danger frame reference while other one presented information egocentric reference. Both were evaluated user tests.
In this paper we report on our ongoing studies around the application of augmented reality methods to support order picking process logistics applications. Order is gathering goods out a prepared range items following some customer orders. We named visual using head-mounted displays ldquopick-by-visionrdquo. This work presents case study bringing previously developed pick-by-vision system from lab an experimental factory hall evaluate it under more realistic conditions. includes execution...
Most car accidents occur due to longitudinal collisions or lane departure. We assume that the number of such can be reduced, if driver knows more precisely, where is heading and at which distance it stop. To provide drivers with this kind anticipation, we have developed two augmented reality based visualization schemes for lateral assistance in head-up display (HUD) cars. One presentation scheme indicates braking by a virtual bar on road. The second adds drive-path between bar, zoning entire...
In recent years, a large amount of software for multitouch interfaces with various degrees similarity has been written. order to improve interoperability, we aim identify the common traits these systems and present layered architecture which abstracts similarities by defining between successive layers. This provides developers unified view types hardware. Moreover, allows easy integration existing software, as several alternative implementations each layer can co-exist. Finally, our...
In this paper, we present an approach to color image understanding that can be used segment and analyze surfaces with variations due highlights shading. We begin a theory relates the reflected light from dielectric materials, such as plastic, fundamental physical reflection processes, describes of linear combination surface (highlights) body (object color). This is in algorithm separates into two parts: just highlights, original removed. past, have applied method hand-segmented images. The...
In cars, augmented reality is becoming an interesting means to enhance active safety in the driving task. Guiding a driver's attention imminent danger somewhere around car potential application. research project with automotive industry, we are exploring different approaches towards alerting drivers such dangers. First results were presented last year. We have extended two of these approaches. One uses AR visualize source frame reference while other one presents information bird's eye...
Abstract Order picking is one of the most important process steps in logistics. Because their flexibility, human beings cannot be replaced by machines. But if workers, order, systems are equipped with a head‐mounted display, Augmented Reality can improve information visualization. In this paper, development such system—called Pick‐by‐Vision—is presented. The system evaluated user study performed real storage environment. Important logistics figures as well subjective strain were measured....