- Virtual Reality Applications and Impacts
- Color Science and Applications
- Augmented Reality Applications
- Surface Roughness and Optical Measurements
- Interactive and Immersive Displays
- Thin-Film Transistor Technologies
- Mobile Learning in Education
- Speech and dialogue systems
- Aesthetic Perception and Analysis
- Innovative Teaching and Learning Methods
- Natural Language Processing Techniques
- Educational Games and Gamification
Virginia Tech
2024-2025
Human Media
2024
Philips (Finland)
2003-2007
Research has identified applications of handheld-based VR, which utilizes handheld displays or mobile devices, for developing systems that involve users in mixed reality (MR) without the need head-worn (HWDs). Such can potentially accommodate large groups participating MR. However, we lack an understanding how group sizes and interaction methods affect user experience. In this paper, aim to advance our MR context multiplayer, co-located games. We conducted a study (N = 38) understand...
Abstract— LCDs have achieved a full‐high‐definition resolution of 1920 × 1080 (16:9), 600‐nit brightness, 3000:1 dynamic contrast ratio, 92% color gamut, 178° viewing angle, and 5‐msec response time at all gray levels are targeted for HDTV public‐information‐display applications. Some unique technologies, such as Cu bus line, advanced wide view polarizer, wide‐color‐gamut lamp, were applied. A new stitching‐free technology was developed to overcome the size limitation photomask in both TFT...
Abstract— We have developed the world's largest TFT‐LCD, which has a 55‐in.‐diagonal size. This LCD features 1920 × 1080 (16:9) resolution for full‐HDTV images, 500‐nit luminance, 72% color gamut, and 12‐msec response time at all gray levels. The size of panel (55 in.) was determined by maximum efficiency our fifth‐generation line (glass size: 1100 1250 mm). To overcome limitation in photolithography equipment, new stitcking‐free technology applied both TFT color‐filter side. And super‐IPS...
Abstract We have developed an ultra‐super large TFT‐LCD which has a 52‐inch diagonal size. This magnificent LCD the features of 1920 × 1080 (16:9) resolution for full HDTV image, 500nit brightness, 75% color gamut and 12msec response time at all grays. The size panel (52‐inch) is determined by maximum efficiency one our fifth generation lines (glass size: 1000 1200mm). To overcome limitation in photo‐lithography equipment, new stitching‐free technology was applied both TFT C/F side. And...
Handheld devices have become an inclusive alternative to head-mounted displays in virtual reality (VR) environments, enhancing accessibility and allowing cross-device collaboration. Object manipulation techniques 3D space with handheld devices, such as those augmented (AR), been typically evaluated table-top scale we currently lack understanding of how these perform larger environments. We conducted two studies, each 30 participants, investigate different impact usability performance for...