- Virtual Reality Applications and Impacts
- Augmented Reality Applications
- Digital Media and Visual Art
- Advanced Vision and Imaging
- Generative Adversarial Networks and Image Synthesis
- Cultural Heritage Management and Preservation
- Conservation Techniques and Studies
- Computer Graphics and Visualization Techniques
Chinese University of Hong Kong
2024
Baoji University of Arts and Sciences
2021-2022
With the rapid improvement of computer hardware capabilities and reduction cost, quality game pictures has made a qualitative breakthrough, which reached or exceeded picture effect many dedicated virtual reality engines. On basis design implementation 3D engine, rendering queue management method is proposed to improve frame rate. Based on object-oriented method, emitter regulator particle mode, traditional bone skin animation technology, key structure technology in skeletal analyzed,...
This paper presents a computational pipeline for creating personalized, physical LEGO ®1 figurines from user-input portrait photos. The generated figurine is an assembly of coherently-connected ® bricks detailed with uv-printed decals, capturing prominent features such as hairstyle, clothing style, and garment color, also intricate details logos, text, patterns. task non-trivial, due to the substantial domain gap between unconstrained user photos stylistically-consistent models. To ensure...
After decades of protection, the "intangible cultural heritage" has been suppressed and developed in some projects. However, how to protect, inherit develop regional history culture become a new concern society. initial stage digital "Internet + Intangible Cultural Heritage" way protection inheritance development. This paper takes western region Guanzhong as research object discuss way.