- Vaccine Coverage and Hesitancy
- Child and Animal Learning Development
- Behavioral Health and Interventions
- Attention Deficit Hyperactivity Disorder
- Children's Physical and Motor Development
- Psychological and Educational Research Studies
- Neural Networks and Applications
- Social and Intergroup Psychology
- Misinformation and Its Impacts
- Data-Driven Disease Surveillance
UNSW Sydney
2022-2024
University of Oxford
2024
Working memory has been traditionally studied as a passive storage for information. However, recent advances have suggested that working is prospective rather than retrospective, meaning its content undergoes transformations will support future behaviour. One perspective underscores this notion conceptualises processes computational resource can be used to reduce the complexity of computation at decision time. Here, we explore by examining whether process maintenance shapes neural geometry...
Risk communication tools based on epidemiological models can help inform decision-making, but must be responsive to health literacy needs effective. To facilitate informed choice about risks and benefits of COVID-19 vaccination, an model called the Calculator (CoRiCal) tool was developed by a multi-disciplinary team.
Children often perform worse than adults on tasks that require focused attention. While this is commonly regarded as a sign of incomplete cognitive development, broader attentional focus could also endow children with the ability to find novel solutions given task. To test idea, we investigated children’s discover and use aspects environment allowed them improve their decision-making strategy. Participants were simple choice task in which possibility strategy improvement was neither...
Investigations of information-seeking often highlight people's tendency to forgo financial reward in return for advance information about future outcomes. Most these experiments use tasks which contingencies are described participants. The such descriptions leaves open the question whether opportunity obtain noninstrumental influences ability learn and represent underlying structure an experimental environment. In two experiments, participants completed a two-armed bandit task with monetary...