- Image Processing and 3D Reconstruction
- Geographic Information Systems Studies
- Geological Modeling and Analysis
- 3D Modeling in Geospatial Applications
- Nuclear physics research studies
- Remote Sensing and LiDAR Applications
- Soil Geostatistics and Mapping
- Historical Geography and Cartography
- 3D Surveying and Cultural Heritage
- Computer Graphics and Visualization Techniques
- Nuclear Physics and Applications
- Data Visualization and Analytics
- Quantum Chromodynamics and Particle Interactions
- Quantum, superfluid, helium dynamics
- Data Management and Algorithms
- Geophysics and Gravity Measurements
- Interactive and Immersive Displays
- Superconducting Materials and Applications
- Advanced NMR Techniques and Applications
- Augmented Reality Applications
- Virtual Reality Applications and Impacts
- Atomic and Molecular Physics
- Atomic and Subatomic Physics Research
- Particle Accelerators and Free-Electron Lasers
- Geology and Paleoclimatology Research
Monash University
2017-2024
Australian Regenerative Medicine Institute
2020-2024
RMIT University
2015-2017
Oregon State University
2011-2017
ETH Zurich
1980-2011
École Polytechnique Fédérale de Lausanne
2005
European Organization for Nuclear Research
1994-1996
Swiss Federal Nuclear Safety Inspectorate
1980
Australian National University
1980
Immersive technologies offer new opportunities to support collaborative visual data analysis by providing each collaborator a personal, high-resolution view of flexible shared visualisation space through head mounted display. However, most prior studies immersive analytics have focused on how groups interact with surface interfaces such as tabletops and wall displays. This paper reports study in which teams three co-located participants are given authoring tools allow great deal control they...
Immersive virtual- and augmented-reality headsets can overlay a flat image against any surface or hang virtual objects in the space around user. The technology is rapidly improving may, long term, replace traditional panel displays many situations. When are no longer intrinsically flat, how should we use user for abstract data visualisation? In this paper, ask question with respect to origin-destination flow global geographic context. We report on findings of three studies exploring...
Head-mounted augmented reality (AR) displays allow for the seamless integration of virtual visualisation with contextual tangible references, such as physical (tangible) globes. We explore design immersive geospatial data AR and investigate "tangible-virtual interplay" globes visualisation, propose a conceptual approach designing demonstrate set use cases, augmenting globe overlays, using input device interacting maps, linking an to abstract visualisation. gathered qualitative feedback from...
Eight percent of men are affected by color vision impairment – they have difficulties distinguishing between colors and thus confuse certain that the majority people see readily. Designers maps information graphics cannot disregard needs this relatively large group media consumers. This article discusses most common forms impairment, introduces Color Oracle, a new software tool assists designer in verifying schemes. Oracle filters real-time efficiently integrates with existing digital...
Origin-destination flow maps are often difficult to read due overlapping flows. Cartographers have developed design principles in manual cartography for origin-destination reduce overlaps and increase readability. These identified documented using a quantitative content analysis of 97 geographic without branching or merging The effectiveness selected is verified user study with 215 participants. Findings show that (a) curved flows more effective than straight flows, (b) arrows indicate...
Visual exploration of maps often requires a contextual understanding at multiple scales and locations. Multiview map layouts, which present hierarchy views to reveal detail various locations, have been shown support better performance than traditional single-view on desktop displays. This paper investigates the extension such layouts 2D into 3D immersive spaces, are not limited by real-estate barrier physical screens sensemaking through spatial interaction. Based our initial implementation...
The Equal Earth map projection is a new equal-area pseudocylindrical for world maps. It inspired by the widely used Robinson projection, but unlike retains relative size of areas. equations are simple to implement and fast evaluate. Continental outlines shown in visually pleasing balanced way.
We introduce Tilt Map, a novel interaction technique for intuitively transitioning between 2D and 3D map visualisations in immersive environments. Our focus is visualising data associated with areal features on maps, example, population density by state. Map transitions from choropleth maps to prism bar charts overcome the limitations of each. article includes two user studies. The first study compares subjects' task performance interpreting using virtual reality (VR). observed greater...
Worlds-in-Miniature (WiMs) are interactive worlds within a world and combine the advantages of an input space, cartographic map, overview+detail interface. They have been used across extended virtuality spectrum for variety applications. Building on analysis examples WiMs from research literature we contribute design space based seven dimensions. Further, expand upon existing definitions to provide definition that applies reality spectrum. We identify dimensions size-scope-scale,...
As mixed-reality (MR) technologies become more mainstream, the delineation between data visualisations displayed on screens or other surfaces and those floating in space becomes increasingly blurred. Rather than choice of using either a 2D surface 3D for visualising being dichotomy, we argue that users should have freedom to transform seamlessly two as needed. However, design such transformations is large, practically uncharted. To explore this, first establish an overview different states...
Freehand gesture interaction has long been proposed as a `natural' input method for Augmented Reality (AR) applications, yet little explored intensive applications like multiscale navigation. In navigation, such digital map pan and zoom are the predominant interactions. A position-based mapping (e.g. grabbing metaphor) is intuitive interactions, but prone to arm fatigue. This work focuses on improving navigation in AR with mid-air hand gestures, using horizontal intangible display. First, we...
This paper introduces a force-directed layout method for creating origin-destination flow maps. Design principles derived from manual cartography and automated graph drawing to increase readability of maps layouts are taken into account. The produced with our algorithm show flows quadratic Bézier curves that reduce flow-on-flow flow-on-node overlaps, avoid sharp or irregular bends in lines. A survey expert cartographers found created similar quality manually
Abstract Context Understanding the variability and dynamics of ecosystems, as well their responses to climate or land use change, is challenging for policy makers natural resource managers. Virtual reality (VR) can be used render virtual landscapes immersive, visceral experiences communicate ecosystem users in an effective engaging way. Objectives To illustrate potential believability VR, a team landscape ecologists immersive visualisation researchers modelled reference Australian Box Gum...
MapAnalyst is a new software application for the visualization and study of planimetric accuracy old maps. It illustrates local map distortion by generating grids, displacement vectors, isolines scale rotation. additionally computes map's rotation, as well statistical indicators summarizing geometric accuracy. offers user-friendly interface freely available all major computer platforms at . Map historians are invited to use MapAnalyst, encouraged consult improve free Java source-code. This...
All major web mapping services use the Mercator projection. This is a poor choice for maps of entire globe or areas size continents larger countries because projection shows medium and higher latitudes with extreme areal distortion provides an erroneous impression distances relative areas. The also not able to show globe, as polar cannot be mapped. When selecting alternative information visualization, rivaling factors have taken into account, such map scale, geographic area shown, map's...
Many small-scale map projections exist, and they have different shapes distortion characteristics. World are mainly chosen based on their properties the personal preferences of cartographers. Very little is known about projection map-readers; only two studies addressed this question so far. This article presents a user study among map-readers trained cartographers that tests for world projections. The paired comparison test nine commonly used reveals in our prefer Robinson Plate Carrée...
Relief shading is the most common type of cartographic relief representation for print and digital maps. Manual results in informative visually pleasing representations terrain, but it time consuming expensive to produce. Current analytical can be created quickly, resulting maps are not as aesthetically appealing do show landscape features an explicit manner. This article introduces automated method that produces shaded with locally adjusted illumination directions simulate techniques...
This paper explores different ways to render world-wide geographic maps in virtual reality (VR). We compare: (a) a 3D exocentric globe, where the user's viewpoint is outside globe; (b) flat map (rendered plane VR); (c) an egocentric with inside and (d) curved map, created by projecting onto section of sphere which curves around user. In all four visualisations centre can be smoothly adjusted standard handheld VR controller user, through head-tracked headset, physically move visualisation....
Immersive maps in augmented reality (AR) are virtual that plausibly blend with the physical environment, such user perceives them as a part of real world. While immersive can offer unprecedented engaging experiences, way to perform panning, zooming and other basic map interaction is not obvious. This limitation may hamper widespread adoption maps. We therefore conducted an elicitation study identify commonly suggested hand foot gestures for interacting large AR placed on floor. Study...
With the increasing availability of head-mounted displays for virtual reality and augmented reality, we can create immersive maps in which user is closer to data. Embodiment a key concept, allowing act upon objects an environment. Our work explores use embodied interaction maps. We propose four design considerations gesture with maps: object presence, consistent physics, human body skills, direct manipulation. present example flow map series novel interactions, adhere proposed...