- Human Resource Development and Performance Evaluation
- Augmented Reality Applications
- Intelligent Tutoring Systems and Adaptive Learning
- Educational Games and Gamification
- Motivation and Self-Concept in Sports
- Innovative Teaching and Learning Methods
- Crafts, Textile, and Design
- Interactive and Immersive Displays
- Hearing Impairment and Communication
- Grit, Self-Efficacy, and Motivation
- Virtual Reality Applications and Impacts
- Fashion and Cultural Textiles
- Diverse Musicological Studies
- Subtitles and Audiovisual Media
- Engineering Education and Technology
- EFL/ESL Teaching and Learning
- Technology Assessment and Management
- Innovations in Medical Education
- Music Technology and Sound Studies
- Medical Education and Admissions
- Organizational Downsizing and Restructuring
- Neuroscience and Music Perception
- Cultural Industries and Urban Development
University of Strathclyde
2020-2021
Michigan State University
1993
COVID-19 and the resulting restrictions have had a massive impact on engineering education, particularly vocational practical aspects of training. In this study, we present novel mixed reality (MR) tool to simulate guide learners through simple fault diagnosis task three-phase power supply. The was created as web-based application that could be accessed from budget smartphones in order cover majority users. Comparisons were made between novices using MR guidance those with more experience...
This study included 2 sets of analyses examining the impact task experience and individual factors on ratings training emphasis. Aerospace ground equipment mechanics in U.S. Air Force completed surveys 8 months 12 after formal training. Mechanics rated how much they would recommend for a sample tasks. In cross-sectional analyses, with tenure constant at months, an individual's breadth (number tasks performed) level self-efficacy were found to have significant effects training-emphasis...