- Impact of Technology on Adolescents
- Functional Brain Connectivity Studies
- Mental Health Research Topics
- Child Development and Digital Technology
- Digital Mental Health Interventions
- Neural and Behavioral Psychology Studies
- Mind wandering and attention
- Neural dynamics and brain function
- Advanced Neuroimaging Techniques and Applications
- Eating Disorders and Behaviors
- EEG and Brain-Computer Interfaces
- Memory and Neural Mechanisms
- Deception detection and forensic psychology
- Memory Processes and Influences
- Transcranial Magnetic Stimulation Studies
- Psychology of Moral and Emotional Judgment
- Decision-Making and Behavioral Economics
- Attention Deficit Hyperactivity Disorder
- Heart Rate Variability and Autonomic Control
- Anxiety, Depression, Psychometrics, Treatment, Cognitive Processes
- Face Recognition and Perception
- Digital Marketing and Social Media
- Mindfulness and Compassion Interventions
- Digital Games and Media
- Action Observation and Synchronization
Yunnan Normal University
2023-2025
Affiliated Hospital of Hangzhou Normal University
2019-2025
Hangzhou Normal University
2018-2023
Zhejiang Lab
2019-2022
Shanghai Jiao Tong University
2021
Shanghai Mental Health Center
2021
Zhejiang Normal University
2010-2019
Hungarian Academy of Sciences
2018
Nottingham Trent University
2018
TU Dresden
2018
Background This study aimed to evaluate the roles of pathological disorders in Internet addiction disorder and identify problems IAD, as well explore mental status addicts prior addiction, including traits that may trigger disorder. Methods Findings 59 students were measured by Symptom CheckList-90 before after they became addicted Internet. A comparison collected data from Checklist-90 illustrated among people with The obsessive-compulsive dimension was found abnormal After their...
Abstract Although Internet games have been proven to be addictive, only a few game players develop online gaming addiction. A large number of play recreationally without being addicted it. These individuals are defined as recreational users (RGU). So far, no research has investigated decision‐making and impulse control in RGU. In the current study, we used delay discounting (DD) task probabilistic (PD) examine 20 healthy controls, subjects with disorder (IGD) 23 RGU during fMRI scanning. At...
Although playing of Internet games may lead to gaming disorder (IGD), most game-users do not develop problems and only a relatively small subset experiences IGD. Game have positive health associations, whereas IGD has been repeatedly associated with negative measures, it is thus important understand differences between individuals IGD, recreational (non-problematic) game use (RGU) non-/low-frequency (NLFGU). Individuals shown in neural activations from non-gamers, yet few studies examined...
More males than females play video games and develop problems with gaming. However, little is known regarding how who game on the Internet may differ respect to neural responses gaming cues. Behavioral functional magnetic resonance imaging (fMRI) data were recorded from 40 female 68 male gamers. This study included three components including participation in a pre-gaming cue-craving task, 30 min of online post-gaming cue-elicited-craving task. Group differences examined at pre-gaming, post-...
Abstract Animal models suggest transitions from non-addictive to addictive behavioral engagement are associated with ventral-to-dorsal striatal shifts. However, few studies have examined such features in humans, especially internet gaming disorder (IGD), a proposed addiction. We recruited 418 subjects (174 IGD; 244 recreational game use (RGU)). Resting-state fMRI data were collected and functional connectivity analyses performed based on ventral dorsal seeds. Correlations follow-up spectrum...