- Impact of Technology on Adolescents
- Media Influence and Health
- Health Literacy and Information Accessibility
- Adolescent Sexual and Reproductive Health
- Mobile Health and mHealth Applications
- Diverse multidisciplinary academic research
- Pharmacy and Medical Practices
- Pharmaceutical Practices and Patient Outcomes
- Smoking Behavior and Cessation
- Media, Gender, and Advertising
- Mental Health via Writing
- Cancer Treatment and Pharmacology
- Educational Methods and Media Use
- French Language Learning Methods
- Social Media in Health Education
- Stroke Rehabilitation and Recovery
- Gender, Feminism, and Media
- Digital Communication and Language
- Text Readability and Simplification
- Clinical practice guidelines implementation
- Cinema and Media Studies
- Climate Change Communication and Perception
- HIV, Drug Use, Sexual Risk
- Pediatric health and respiratory diseases
- Health, Medicine and Society
Conception de l'Action en Situation
2022-2024
Université Claude Bernard Lyon 1
2019-2024
Université Jean Monnet
2021-2024
Health Services and Performance Research Laboratory
2019-2022
Institute Cancer De La Loire Lucien Neuwirth
2017-2020
Sexual health is a major issue for young people, and there need to promote it. promotion messages may be included in Netflix series that are widely watched by with important emotional dimensions scenarios. The aim of this study investigate the explicit sexual integrated popular among describe them how they delivered. We selected two types series, aimed at people: (1) whose synopsis mainly about (2) all-subject series. extracted data from 65 episodes 6 most-watched used extraction grid on...
Objective: Two studies were conducted to investigate the role of connectedness with music videos in affecting youths’ beliefs about substances (alcohol and tobacco) embedded therein potential for a prevention message limit impact these images. Method: The first study used cross-sectional data from national sample 1,023 adolescents (54.3% male) evaluate relationship between consumption their consequences consuming alcohol tobacco. A controlled experiment 151 participants (57% then tested...
Social networking sites (SNSs) are invested in heavily by marketers aiming to reach a growing number of consumers. Concerns regarding the influence posts displayed on SNSs relation behaviour were raised, particular promotion ill-health directed adolescents who may be at risk from suggestible practices. Although tend critical towards traditional forms advertising, little is known about their perception influencing strategies developed online, especially where sponsor- and user-generated...
European citizens are the largest alcohol users in world with an average of 11 l per individual year being used. This consumption practice usually begins during adolescence. Youths' views substances built upon socialization experiments from which television takes part. To prevent vulnerable people media influence, some governments tend to adopt restrictive laws against marketing within public space including TV programmes; others rely on self-control and/or industry. More than 22 years ago,...
Health literacy is a critical health determinant. To implement initiatives aiming at improving among children, adapted measurement tools are needed.This study aimed to translate, adapt, and test the Literacy Survey Child Questionnaire-15 (HLS-Child-Q15) assess French-speaking 8- 11-year-old pupils.The HLS-Child-Q15 was translated French context become HLS-Child-Q15-FR. A cross-sectional survey carried out using written, self-reported questionnaire psychometric properties of...
A patient education program has been developed in the field of cancer for supporting patients undergoing oral anticancer therapies. Its implementation was tested 3 different settings. The objectives this study were to 1) identify barriers and facilitators implementing program, 2) practices encouraging or hindering 3) produce recommendations its dissemination.Twenty semi-structured interviews conducted with caregivers from all three establishments.The main factors associated successful as...
A television (TV) character’s actions and the consequences of these in TV storylines can shape audience’s own behavioral intentions, especially if audience identifies with that character. The current research examines how depicting positive versus negative drinking affect youths’ whether post-narrative intervention messages delivered by story characters alter influences. Results indicate a correct intentions shaped pro-alcohol storyline, but effectiveness depends on source: peripheral...
Background: Innovative methods for smoking prevention interventions need to be investigated increase attractiveness, access hard-to-reach populations, and effectiveness. We studied the feasibility immediate effects of an intervention reinforce norms behaviors young people related antismoking, integrated into a popular online community game. Methods: A pilot randomized controlled trial was conducted through HABBO community. The group exposed repeated discussion sessions with small groups peer...
Background: Falls affects one of three people after 65 years old, and it can lead to serious consequences. Scientific evidence point out that physical exercise is the most efficient way prevent falls among older adults. Objective: The main objective this study determine if a social marketing program increase attendance rate aged 60 over at group balance workshops. Methods: This quasi-experimental multicenter being conducted in French Regions (Loire, Haute-Loire Rhône) period 18 months....
Introduction : Réunis dans le cadre du Service sanitaire des étudiants en santé (SSES), les porteurs d’un projet local de prévention et coordinateurs dudit dispositif se sont associés pour proposer un enseignement consacré à l’éducation aux médias. Partageant leur population cible, collégiens, il s’agissait mettre capacité diffuser interventions intégrant l’influence potentielle médias numériques, collèges la région. Objectif La présente étude propose alors d’évaluer l’intégration ce module...
Young people use digital technology on a daily basis and enjoy web-based games that promote social interactions among peers. These in communities can develop knowledge life skills. Intervening via existing community represents an innovative opportunity for health promotion interventions.The aim of this study was to collect describe players' proposals delivering through young people, elaborate related recommendations adapted from concrete experience intervention research, the application...
<sec> <title>BACKGROUND</title> Young people use digital technology on a daily basis and enjoy web-based games that promote social interactions among peers. These in communities can develop knowledge life skills. Intervening via existing community represents an innovative opportunity for health promotion interventions. </sec> <title>OBJECTIVE</title> The aim of this study was to collect describe players’ proposals delivering through young people, elaborate related recommendations adapted...