- Data Visualization and Analytics
- Augmented Reality Applications
- Advanced Data Storage Technologies
- Advanced Optical Imaging Technologies
- Interactive and Immersive Displays
- Peer-to-Peer Network Technologies
- Computer Graphics and Visualization Techniques
- Multimedia Communication and Technology
- Scientific Computing and Data Management
- Virtual Reality Applications and Impacts
- Advanced Optical Network Technologies
- Machine Learning in Materials Science
- Human Motion and Animation
- Subtitles and Audiovisual Media
- Personal Information Management and User Behavior
- High Entropy Alloys Studies
- Distributed and Parallel Computing Systems
- 3D Surveying and Cultural Heritage
- Interconnection Networks and Systems
- Image and Video Quality Assessment
- IoT and Edge/Fog Computing
- Animal Vocal Communication and Behavior
- Mobile Crowdsensing and Crowdsourcing
- Interdisciplinary Research and Collaboration
- Mobile Agent-Based Network Management
University of Illinois Chicago
2010-2024
University of Illinois Urbana-Champaign
2019-2024
National University of Defense Technology
2023
Iowa State University
2009-2010
Hybrid Reality Environments represent a new kind of visualization spaces that blur the line between virtual environments and high resolution tiled display walls. This paper outlines design implementation CAVE2<sup>TM</sup> Environment. CAVE2 is world's first near-seamless flat-panel-based, surround-screen immersive system. Unique to it will enable users simultaneously view both 2D 3D information, providing more flexibility for mixed media applications. cylindrical system 24 feet in diameter...
Current web-based collaboration systems, such as Google Hangouts, WebEx, and Skype, primarily enable single users to work with remote collaborators through video conferencing desktop mirroring. The original SAGE software, developed in 2004 adopted at over one hundred international sites, was
Abstract The CAVE, a walk-in virtual reality environment typically consisting of 4–6 3 m-by-3 m sides room made rear-projected screens, was first conceived and built in 1991. In the nearly two decades since its conception, supporting technology has improved so that current CAVEs are much brighter, at higher resolution, have dramatically graphics performance. However, rear-projection-based must be housed 10 m-by-10 (allowing space behind screen walls for projectors), which limits their...
Making scientific instruments for computer science research available and open to all is more important than ever given the constantly increasing pace of opportunity innovation – yet, such are expensive build operate their complexity need rapid evolution keep with advancing frontier science. This paper describes how we can lower cost testbeds by making them easier deploy operate. We present CHI-in-a-Box, a packaging CHameleon Infrastructure (CHI) underlying Chameleon testbed, describe...
Technology have long been a partner of workplace meeting facilitation. The recent outbreak COVID-19 and the cautionary measures to reduce its spread made it more prevalent than ever before in form online-meetings. In this paper, we recount our experiences during weekly meetings three modalities: using SAGE2 - collaborative sharing software designed for large displays co-located meetings, conventional projector Zoom video-conferencing tool distributed meetings. We view these through lens...
Abstract As an effective drag reduction and thermal protection technology, the opposing jet can guarantee flight safety of hypersonic vehicle. In this paper, mode transition is realised by controlling total pressure ratio value ( PR ) with a function. The from long penetration (LPM) to short (SPM) uses increasing However, SPM LPM decreasing flow field reconstruction process two-dimensional axisymmetric blunt body model in studied when between changes into each other. structures wall...
SAGE (the Scalable Adaptive Graphics Environment) and its successor SAGE2 Amplified Group are operating systems for managing content across wideband display environments. This paper documents the prevalent usage patterns of SAGE-enabled walls in support e-Science enterprise, based on nearly 15 years observations community. These will help guide users cyberinfrastructure developers how best to leverage large tiled walls, types software services that could be provided future.
In this paper, we address the problem of traffic grooming in wavelength-division multiplexing rings with all-to-all and its generalization to many-to-many service by using network coding. We consider minimizing number line terminating equipment on two types unidirectional rings, namely, single-hub unhubbed as our objective. investigate minimum cost provisioning uniform cases: where coding is used linearly combine data, it not data are transmitted without generalize mode evaluate...
In today's Big Data era, data scientists require new computational instruments in order to quickly analyze large-scale datasets using complex codes and quicken the rate of scientific progress. While Federally-funded computer resources, from supercomputers clouds, are beneficial, they often limiting - particularly for deep learning visualization as have few Graphics Processing Units (GPUs). GPUs at center modern high-performance computing artificial intelligence, efficiently performing...
Hummingbird: is a modern, innovative performance merging live theater and interactive virtual reality by bringing group of active participants into shared space for performance. The premiered as part Chicago's Tony Award-winning Goodman Theatre New Stages Festival showcasing ground-breaking works in December 2021. This project bridges art, science through collaborative research effort between computer design faculty students at the University Illinois Chicago (UIC) Electronic Visualization...
Composable infrastructure holds the promise of accelerating pace academic research and discovery by enabling researchers to tailor resources a machine (e.g., GPUs, storage, NICs), on-demand, address application needs. We were first introduced composable in 2018, at same time, there was growing demand among our College Engineering faculty for GPU systems data science, artificial intelligence / learning deep learning, visualization. Many purchased their own individual desktop or deskside...
Abstract September 2023 marks the 50th anniversary of Electronic Visualization Laboratory (EVL) at University Illinois Chicago (UIC). EVL's introduction CAVE Automatic Virtual Environment in 1992, first widely replicated, projection-based, walk-in, virtual-reality (VR) system world, put EVL forefront collaborative, immersive data exploration and analytics. However, journey did not begin then. Since its founding 1973, has been developing tools techniques for real-time, interactive...
With the decreasing cost of consumer display technologies making it easier for universities to have larger displays in classrooms, and ubiquitous use online tools such as collaborative whiteboards remote learning during COVID-19 pandemic, combining two can be useful higher education. This is especially true visually intensive classes, data visualization courses, that benefit from additional "space teach," coined after think" sense-making idiom. In this paper, we reflect on our approach using...
A novel approach is presented by integrating images-driven deep learning (DL) with high entropy oxides (HEOs) analysis. fully convolutional neural network (FCN) used to interpret experimental scanning transmission electron microscopy (STEM) images of HEO various sizes. The FCN model designed predict column heights (CHs) and elemental distributions from single, experimentally acquired STEM complex (Mn, Fe, Ni, Cu, Zn)3O4 nanoparticles (NPs) at atomic resolution. model's ability was tested...
When dealing with extremely large data sets or computationally expensive rendering pipelines, local workstations may not be able to render the full set maintain interactive frame rates. In these cases, high-performance graphics clusters can leveraged for distributed rendering. However, this traditionally has removed real-time feedback from visualization system. order harness power of and nature rendering, we developed PxStream — a streaming framework transfer dynamically rendered images...