Susan H. Rodger

ORCID: 0000-0002-2524-7718
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About
Contact & Profiles
Research Areas
  • Teaching and Learning Programming
  • Online Learning and Analytics
  • semigroups and automata theory
  • Open Education and E-Learning
  • Experimental Learning in Engineering
  • Logic, programming, and type systems
  • Educational Games and Gamification
  • Software Testing and Debugging Techniques
  • Innovative Teaching and Learning Methods
  • Software Engineering Research
  • Gender and Technology in Education
  • Distributed and Parallel Computing Systems
  • Algorithms and Data Compression
  • Formal Methods in Verification
  • Natural Language Processing Techniques
  • Information Systems Education and Curriculum Development
  • Software Engineering Techniques and Practices
  • Model-Driven Software Engineering Techniques
  • Multimedia Communication and Technology
  • Machine Learning and Algorithms
  • Innovative Teaching Methods
  • Big Data and Business Intelligence
  • Embedded Systems Design Techniques
  • Higher Education Learning Practices
  • Parallel Computing and Optimization Techniques

Duke University
2013-2023

University of Glasgow
2021

Hinchingbrooke Hospital
2012

Mary Lyon Centre at MRC Harwell
2004

Medical Research Council
2004

Rensselaer Polytechnic Institute
1993-2002

Purdue University West Lafayette
1988-1994

Visualization technology can be used to graphically illustrate various concepts in computer science. We argue that such technology, no matter how well it is designed, of little educational value unless engages learners an active learning activity. Drawing on a review experimental studies visualization effectiveness, we motivate this position against the backdrop current attitudes and best practices with respect use. suggest new taxonomy learner engagement technology. Grounded Bloom's...

10.1145/782941.782998 article EN ACM SIGCSE Bulletin 2002-06-24

Visualization technology can be used to graphically illustrate various concepts in computer science. We argue that such technology, no matter how well it is designed, of little educational value unless engages learners an active learning activity. Drawing on a review experimental studies visualization effectiveness, we motivate this position against the backdrop current attitudes and best practices with respect use. suggest new taxonomy learner engagement technology. Grounded Bloom's...

10.1145/960568.782998 article EN 2002-06-24

Programming is a complex task that requires the development of many skills including knowledge syntax, problem decomposition, algorithm development, and debugging. Code-writing activities are commonly used to help students develop these skills, but difficulty writing code from blank page can overwhelm novices. Parsons problems offer simpler alternative by providing scrambled blocks must be placed in correct order solve problem. In 16 years since their introduction computing education...

10.1145/3571785.3574127 article EN 2022-12-27

JAWAA is a simple command language for creating animations of data structures and displaying them with Web browser. Commands are stored in script file that retrieved run by the applet when applet's page accessed through Web. commands allow creation movement primitive objects (circles, lines, text, rectangles) structure (arrays, stacks, queues, lists, trees graphs). A can be generated as output program written any language.

10.1145/273133.274310 article EN 1998-03-01

This paper describes the integration of Alice 3D virtual worlds environment into a diverse set subjects in middle school, including development tutorials, example and lesson plans. In summer 2008 our experiences with school teachers included three-weeks training guidance Our students involved two one-week camps instruction Alice. We found both strongly engaged The created plans to interactively teach topic other which build an world on particular either from scratch or using template world....

10.1145/1508865.1508967 article EN 2009-03-03

This paper describes the implementation and evaluation of a program that uses active recruiting peer-led team learning to try increase participation success women minority students in undergraduate computer science. These strategies were applied at eight universities starting fall 2004. There have been some impressive results: We succeeded attracting under-represented who would not otherwise taken CS course.Evaluation shows our significantly improves retention rates grades, especially for...

10.1145/1508865.1508925 article EN 2009-03-03

We describe the results from a two-year study with fourteen universities on presenting formal languages in more visual, interactive and applied manner using JFLAP. In our majority of students felt that having access to JFLAP made learning course concepts easier, them feel engaged enjoyable. also changes additions we have based feedback users. These include new algorithms such as CYK parser user-controlled parser, resources online tutorial, wiki listserv.

10.1145/1508865.1509011 article EN 2009-03-03

This paper describes the implementation and evaluation of a program that uses active recruiting peer-led team learning to try increase participation success women minority students in undergraduate computer science. These strategies were applied at eight universities starting fall 2004. There have been some impressive results: We succeeded attracting under-represented who would not otherwise taken CS course. Evaluation shows our significantly improves retention rates grades, especially for...

10.1145/1539024.1508925 article EN ACM SIGCSE Bulletin 2009-03-04

An automata theory course can be taught in an interactive, hands-on manner using a computer. At Duke we have been the software tool JFLAP to provide interaction and feedback CPS 140, our course. is for designing running nondeterministic versions of finite automata, pushdown Turing machines. Recently, enhanced allow one study proofs several theorems that focus on conversions languages, from form another, such as converting NFA DFA then minimum state DFA. In addition, enhancements combined...

10.1145/299649.299800 article EN 1999-03-01

We present JAWAA 2.0, a scripting language for creating animations easily over the web. includes primitives, easy creation of data structures and operations on these structures, an editor complex objects. show how to use in range computer science courses including CS 0, 1, 2 advanced courses. Instructors can quickly build demos lecture, students enhance their programming projects with animation.

10.1145/611892.611959 article EN Proceedings of the 35th SIGCSE technical symposium on Computer science education 2003-01-11

Students get more out of an interactive lecture than a passive because they are given time to think. This allows them determine if understand concept, and not ask questions. understanding is crucial when concepts build on one another. We describe our positive experiences in teaching sophomore-level computer science courses format with the classroom.

10.1145/199688.199820 article EN 1995-03-15

As a report of working group at ITiCSE 2006, this paper provides vision how visualizations and the software that generates them may be integrated into hypertextbooks course management systems. This integration unique synergy we call Visualization-based Computer Science Hypertextbook (VizCoSH). By borrowing features both traditional systems, VizCoSHs become delivery platforms address some reasons why have failed to find widespread use in education.The heart describes these explains, from...

10.1145/1189136.1189184 article EN ACM SIGCSE Bulletin 2006-06-26

Students are often asked to learn programming by writing code from scratch. However, many novices struggle write and get frustrated when their does not work. Parsons problems can reduce the difficulty of a coding problem providing mixed-up blocks learner rearranges into correct order. These include distractor that needed in solution. Distractor common errors, which may help students recognize fix such errors. Evidence suggests find engaging, useful for learning program, typically easier...

10.1145/3623762.3633498 article EN 2023-12-22

We present a collection of new and enhanced tools for experimenting with concepts in formal languages automata theory. New tools, written Java, include JFLAP creating simulating finite automata, pushdown Turing machines; Pâté parsing restricted unrestricted grammars transforming context-free to Chomsky Normal Form; PumpLemma proving specific are not regular. Enhancements previous LLparse LRparse, instructional LL(1) LR(1) grammars, LL(2) displaying parse trees, any grammar conflict resolution.

10.1145/268084.268089 article EN 1997-03-01

This paper describes the integration of Alice 3D virtual worlds environment into many disciplines in elementary school, middle school and high school. We have developed a wide range instructional materials including tutorials for both computer science concepts animation concepts. To encourage building more complicated worlds, we template classes worlds. With our materials, teachers students are exposed to computing while using create projects, stories, games quizzes. These were successfully...

10.1145/1822090.1822156 article EN 2010-06-26

Online education supported by digital courseware will radically alter higher in ways that we cannot predict. New technologies such as MOOCs and Khan Academy have generated interest new models for knowledge delivery. The nature of Computer Science content provides special opportunities computer-supported delivery both traditional online classes. Traditional CS textbooks are likely to be replaced materials tightly integrate with visualizations automatically assessed exercises. We refer these...

10.1145/2543882.2543886 article EN 2013-06-29

In this paper we describe how to increase the visualization and interaction in automata theory course through use of tools JFLAP Pâté. We also new features these that allow additional interaction. New include addition regular expressions exploring their conversion from nondeterministic finite (NFA), increasing grammars. Pâté display a parse tree while parsing unrestricted grammars, improved with transformation

10.1145/330908.331800 article EN 2000-03-01

Programs that use animations or visualizations attract student interest and offer feedback can enhance different learning styles as students work to master programming problem solving. In this paper we report on several CS 1 assignments have used successfully at Duke University introduce reinforce control constructs, elementary data structures, object-based programming. All the involve either by which mean graphical displays evolve over time, include static display of images. The do not...

10.1145/273133.274321 article EN 1998-03-01

We present a hands-on approach to problem solving in the formal languages and automata theory course. Using tool JFLAP, students can solve wide range of problems that are tedious using pencil paper. In combination with more traditional problems, study wider-range on topic. Thus, explore concepts computationally visually theoretically without JFLAP. addition, we new feature Turing machine building blocks. One now build complex machines by other as components or

10.1145/1121341.1121459 article EN Proceedings of the 35th SIGCSE technical symposium on Computer science education 2006-03-03

For forty years programming has been the foundation of introductory computer science. Despite exponential increases in computational power during this period, examples used courses have remained largely unchanged. The incredible growth statistics at all levels, contrast with decline students taking science courses, points to potential for introducing many levels without emphasizing process programming: leverage expertise and role-models provided by high school mathematics teachers studying...

10.1145/1121341.1121477 article EN Proceedings of the 35th SIGCSE technical symposium on Computer science education 2006-03-03

We describe the results from a two-year study with fourteen universities on presenting formal languages in more visual, interactive and applied manner using JFLAP. In our majority of students felt that having access to JFLAP made learning course concepts easier, them feel engaged enjoyable. also changes additions we have based feedback users. These include new algorithms such as CYK parser user-controlled parser, resources online tutorial, wiki listserv.

10.1145/1539024.1509011 article EN ACM SIGCSE Bulletin 2009-03-04

article Free Access Share on An overview of visualization: its use and design: report the working group in visualization Authors: Joe Bergin Pace University UniversityView Profile , Ken Brodie Leeds, UK UKView Marta Patiño-Martínez Universitat Politecnica de Madrid, Spain SpainView Myles McNally Alma College CollegeView Tom Naps Lawrence Susan Rodger Duke Judith Wilson Temple Michael Goldweber Beloit Sami Khuri San Jose State Ricardo Jiménez-Peris Authors Info & Claims ACM SIGCUE...

10.1145/1013718.237647 article EN ACM SIGCUE Outlook 1996-01-01

We describe the instructional software JFLAP 4.0 and how it can be used to provide a hands-on formal languages automata theory course. doubles number of chapters worth material from 3.1, now covering topics eleven thirteen for semester has easier interactive approaches previous covers many new including three parsing algorithms, multi-tape Turing machines, L-systems, grammar transformations.

10.1145/1028174.971349 article EN ACM SIGCSE Bulletin 2004-03-01
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