- Educator Training and Historical Pedagogy
- Geography Education and Pedagogy
- Digital Storytelling and Education
- Educational Games and Gamification
- Educational Assessment and Pedagogy
- Virtual Reality Applications and Impacts
- Diverse Educational Innovations Studies
- Literacy, Media, and Education
- Online and Blended Learning
- Mobile Learning in Education
- Spatial Cognition and Navigation
- Science Education and Pedagogy
- Innovative Teaching and Learning Methods
- Innovative Teaching Methodologies in Social Sciences
- Teaching and Learning Programming
- Augmented Reality Applications
- Statistics Education and Methodologies
- Flow Experience in Various Fields
- Visual and Cognitive Learning Processes
- Global Education and Multiculturalism
- Public Administration and Political Analysis
- Education and Technology Integration
- Digital Games and Media
- Genetics, Bioinformatics, and Biomedical Research
- Political Science Research and Education
Lehigh University
2014-2024
United Nations Environment Programme
2021
Florida Atlantic University
2020
Boca Raton Regional Hospital
2020
International Society for Technology in Education
2008
University of Virginia
2006-2007
Michigan State University
2007
Abstract: Integrating knowledge from across the natural and social sciences is necessary to effectively address societal tradeoffs between human use of biological diversity its preservation. Collaborative processes can change ways decision makers think about scientific evidence, enhance levels mutual trust credibility, advance conservation policy discourse. Canada has responsibility for a large fraction some major ecosystems, such as boreal forests, Arctic tundra, wetlands, temperate oceans....
This article describes qualitative case studies of two teachers who integrated student-created digital documentaries into their social classrooms. Thornton's (2001a) concept the teacher as curricular gatekeeper and Mishra Koehler's (2006) Technological Pedagogical Content Knowledge framed study. The worked within constraints a very detailed mandatory curriculum, taught similar content, used same online documentary tool. Despite these similarities, they planned executed projects in divergent...
Many barriers exist to K–12 classroom teachers' adoption and implementation of geospatial technologies with their students. To address this circumstance, we have developed implemented a curriculum approach promote professional growth curriculum-linked development (PD) support the socio-environmental science investigations (SESI) in an urban school environment that includes reluctant learners. SESI focus on social issues related environmental science. The pedagogy is inquiry-driven, students...
ABSTRACT Web 2.0 tools offer new possibilities for teaching and learning. PrimaryAccess is a tool designed K-12 history education. shares many of the characteristics other applications, but its educational focus makes it different from generic applications. Our work developing researching has helped identify tensions opportunities integrating into K–12 instruction. development use are best explored in disciplinary context. Mishra Koehler's construct Technological Pedagogical Content...
An immersive game-based Virtual Reality (iVR) module for secondary students to learn about locations in their watershed with a primary focus on city was designed and developed. A design model associated theory that focuses elements lead engagement learning iVR gamebased experiences is described. series of principles were used the environment are discussed. The game implemented an urban school eastern USA 54 economically disadvantaged adolescents ages 16-18 who typically unengaged traditional...
<p>Two new instruments were created to assess secondary students’ (ages 14-18) spatial learning attitudes and their interest in science technology, related careers ideas perceptions about geospatial technologies. These designed evaluate the outcomes of a curriculum project. During two-year period, we explored use these during prototype testing pilot series socio-environmental investigations. The implemented with 664 ninth grade urban students from population traditionally...
Two middle-school teachers incorporated student creation of historical accounts into their history instruction. During these projects, the instructed students to (1) summarize information presented during classroom instruction on a topic (e.g., Great Migration) and (2) explain significance that present day. This second component task addressed curricular standard regarding thinking, but students' responses referenced themes from citizenship education cultural pluralism, social criticism,...
Although computational thinking has most often been associated with the science, technology, engineering, and math education fields, our research takes a first step toward documenting student outcomes integrating assessing in social studies. In this study, we pursued an embedded design, merging teacher action qualitative case into collaborative inquiry. Through analysis of classroom-based data, including samples work, were able to develop understanding manner which emerged classroom....