José A. Gallud

ORCID: 0000-0002-6616-8055
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About
Contact & Profiles
Research Areas
  • Usability and User Interface Design
  • Interactive and Immersive Displays
  • Context-Aware Activity Recognition Systems
  • Service-Oriented Architecture and Web Services
  • Augmented Reality Applications
  • Personal Information Management and User Behavior
  • Model-Driven Software Engineering Techniques
  • Business Process Modeling and Analysis
  • Software Engineering Techniques and Practices
  • Multimedia Communication and Technology
  • Web Applications and Data Management
  • E-Learning and Knowledge Management
  • Distributed and Parallel Computing Systems
  • Semantic Web and Ontologies
  • Educational Games and Gamification
  • Mobile Agent-Based Network Management
  • Stroke Rehabilitation and Recovery
  • Impact of Technology on Adolescents
  • Child Development and Digital Technology
  • Indoor and Outdoor Localization Technologies
  • Mobile Learning in Education
  • Cloud Computing and Resource Management
  • Innovative Teaching and Learning Methods
  • Speech and dialogue systems
  • Big Data and Business Intelligence

University of Castilla-La Mancha
2016-2025

Institute of Informatics of the Slovak Academy of Sciences
2018

ORCID
2018

Universitat de Miguel Hernández d'Elx
2011-2012

Hospital General Universitario de Albacete
2006-2007

Emerging mobile technologies are being applied successfully in cultural spaces to help users get the correct information no matter where he is, such a way that their use result better than traditional guides. Different (RFID, Wi-Fi, etc.) allow devices, as PDAs or smart phones, interact with environment order provide updated regarding his physical location. This paper describes system based on both active and passive RFID technology which supports automatic positioning of devices closed...

10.1109/tce.2008.4560133 article EN IEEE Transactions on Consumer Electronics 2008-05-01

GPS seems to be the best solution develop outdoor location systems, but performance of these systems is not good enough locate entities within indoor environments, mainly if accuracy and precision are required. In this article we propose a tracking system based on passive RFID technology that able accurately autonomous entities, such as robots, people, etc, defined surface. order validate proposal, compared our against other alternatives built different technologies (Wi-Fi, Bluetooth, IrDA,...

10.1109/tce.2009.5174435 article EN IEEE Transactions on Consumer Electronics 2009-05-01

Computer-Supported Cooperative Work (CSCW) is a research field where the role played by individuals as members of groups fundamental. The human being not considered an individual entity, but it embedded into society, he works and interacts. From beginning, many CSCW systems have arisen. Some taxonomies appeared in order to find way classify all these tools, they become more complicated, therefore nowadays such classifications cannot sort them correctly. In this paper we present taxonomy...

10.1016/j.entcs.2006.12.007 article EN Electronic Notes in Theoretical Computer Science 2007-02-01

Technology-based education of children with special needs has become the focus many research works in recent years. The wide range different disabilities that are encompassed by term "special needs", together educational requirements affected, represent an enormous multidisciplinary challenge for community. In this article, we present a systematic literature review technology-enhanced and game-based learning systems methods applied on needs. article analyzes state-of-the-art field selecting...

10.1007/s10209-021-00824-0 article EN cc-by Universal Access in the Information Society 2021-07-07

Emerging location-aware mobile technologies are being applied successfully in cultural environments. Different technologies, such as RFID, WiFi, and so on, to allow devices interact with the environment. This paper describes a system based on both active passive RFID which support automatic positioning of art museums. proposal results especially useful provide information avoiding need for users manually select desired they want see. has been proved location PDAs.

10.1109/icas.2008.38 article EN 2008-03-01

e-Learning platforms allow users to collaborate with one other. Moodle, as of the main platforms, provides tools perform collaborative tasks. With these tasks, students are able share documents and information. The means provided by Moodle not enough some such sharing in real-time. In this scenario must be aware what is happening system effectively. We propose use Drag&Share within a tool that allows synchronously resources Through tool, teachers easily provide shared workspace for create...

10.3217/jucs-019-07-0894 article EN JUCS - Journal of Universal Computer Science 2013-04-01

This document exposes the most relevant issues regarding development of Distributed User Interfaces (DUIs) to present specific features that are not covered by traditional processes. A transversal approach tackle these new aspects is also proposed. Therefore, goal this workshop promote discussion about emerging topic distributed user interfaces, answering a set key questions: what, when, how, why distribute interface among different devices.

10.1145/1979742.1979576 article EN 2011-05-07

Notifications are the mechanism that mobile applications utilize to let users know a new message, email, call or similar has been received. may make sound, vibration modify app icon in some way. They us stop what we doing, thus interrupting and having negative effect on our work. Before defining cause-effect relation between notifications their impact users' current tasks, first have study how manage notifications. This paper describes results of survey react when they receive notification....

10.1145/2786567.2793706 article EN 2015-08-24

We introduce a new system to improve the collaboration possibilities among participants in face-to-face meetings and working groups, called WallShare. WallShare is interaction device platform develop collaborative applications. The proposed provides shared zone that displayed by projector over wall. Users can collaborate through using their own mobile devices, such as phones, PDAs, laptops so on. To use zone, users have cursors allow them share any kind of files, images, or documents. has...

10.1145/1851600.1851699 article EN 2010-09-07

This paper describes the findings of comparative experimental research on how children with different types disabilities or problems (such as: Down syndrome, attention difficulties, premature birth and so on) can benefit from use interactive systems to support them in their therapeutic experiences. The results suggest advantages using a digital game rather than physical one improve significantly.

10.1145/2786567.2793696 article EN 2015-08-24

On the web a new class of learning environments has emerged: Massive Open Online Courses (MOOCs). Depending on social and cultural context, there could be barriers preventing students from using e-Learning platforms. Technology can alleviate problems MOOCs in several contexts. For example, use mobile devices together with Internet might very useful. However, introduction technology these is challenging, mainly because are many differences between desktop environments. Keeping mind, main goal...

10.1145/2786567.2801609 article EN 2015-08-24

Language-learning applications define exercises that are pedagogical tools to introduce new language concepts. The development of this type is complex due the diversity language-learning methodologies, variety execution environments and number different technologies can be used. This article proposes a complete Model-Driven Architecture (MDA) approach, from definition Computational Independent Model (CIM layer) Implementation Specific (ISM layer), process necessary transformations for...

10.1109/tla.2020.9111679 article EN IEEE Latin America Transactions 2020-06-09

The rapid technological progress has ushered in a new era of human-computer interaction, where the distinction between physical and virtual realms is becoming increasingly blurred. This research paper explores profound multifaceted intersection Human-Data Interaction (HDI) Data Virtualization (DV), examining how emerging technologies can significantly enhance exploration, comprehension, utilization complex, multidimensional data sets. Informed by insights gleaned from prior this domain ,...

10.20944/preprints202405.0508.v2 preprint EN 2024-07-01
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