Sebastian Rutkowski

ORCID: 0000-0002-8504-0129
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About
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Research Areas
  • Chronic Obstructive Pulmonary Disease (COPD) Research
  • Stroke Rehabilitation and Recovery
  • COVID-19 and Mental Health
  • Cancer survivorship and care
  • Virtual Reality Applications and Impacts
  • Physical Activity and Health
  • Long-Term Effects of COVID-19
  • Respiratory Support and Mechanisms
  • Cardiovascular and exercise physiology
  • Heart Rate Variability and Autonomic Control
  • Botulinum Toxin and Related Neurological Disorders
  • Social Issues in Poland
  • Cerebral Palsy and Movement Disorders
  • Sports Performance and Training
  • Musculoskeletal pain and rehabilitation
  • Telemedicine and Telehealth Implementation
  • Sports injuries and prevention
  • Childhood Cancer Survivors' Quality of Life
  • Pediatric Pain Management Techniques
  • Thermal Regulation in Medicine
  • Education and Cultural Studies
  • Anxiety, Depression, Psychometrics, Treatment, Cognitive Processes
  • Physical Education and Training Studies
  • Sport Psychology and Performance
  • Central European Literary Studies

Opole University of Technology
2017-2025

Łukasiewicz Research Network
2024

Łukasiewicz Research Network - Institute of Aviation
2024

Physiotherapy New Zealand
2023

National Centre for Research and Development
2022

Purpose: This study compared the effects of inpatient-based rehabilitation program patients with chronic obstructive pulmonary disease (COPD) using non-immersive virtual reality (VR) training a traditional program. The aims this were to determine 1) whether featuring both VR as well exercise provides benefits over (ET) alone and 2) instead equivalent benefits. Patients Methods: recruited 106 COPD 2-week high-intensity, five times week intervention. Randomized into three groups, 34...

10.2147/copd.s223592 article EN cc-by-nc International Journal of COPD 2020-01-01

Virtual reality (VR), also called phantomatics, is an image of artificial created entirely in three-dimensional graphics with the use information technology. VR makes it possible to experience imaginary world as if was real, where sensory data are delivered brain through a specialized system. The purpose virtual medicine minimize direct contact and impact on human body during treatment. Taking into consideration increasing accessibility high quality electronic devices, their immense...

10.5114/hm.2019.83529 article EN cc-by-nc-nd Human Movement 2019-05-27

Anxiety has been estimated to occur in 21–96% and depression 27–79% of patients with chronic obstructive pulmonary disorder (COPD). We found a scarcity literature providing evidence on how virtual reality (VR) therapy affects the intensity depressive anxiety symptoms stress levels COPD undergoing in-hospital rehabilitation (PR). This study enrolled 50 stress, depression, anxiety, randomly assigned one two groups. The groups participated traditional PR programme additionally: VR-group...

10.3390/jcm10020352 article EN Journal of Clinical Medicine 2021-01-18

Background Numerous recommendations from pulmonary scientific societies indicate the need to implement rehabilitation programs for patients after COVID-19. The aim of this study was propose an innovative comprehensive intervention based on a hospital-based program individuals with post-acute sequelae Methods It decided evaluate two forms hospital rehabilitation: traditional and one provided through virtual reality. Preliminary results are group 32 (20 female 12 male), average age 57.8 (4.92)...

10.3389/fpubh.2023.1121554 article EN cc-by Frontiers in Public Health 2023-02-06

Purpose: The aim of this study was to perform a randomized trial assess the impact exercise training in patients with non–small cell lung cancer during chemotherapy on several outcomes comparison control group (CG). Methods: (ETG) consisted 20 and CG 10 patients. In ETG, 4-wk in-hospital program performed 2-wk cycles interspersed consecutive rounds cytostatic drugs. individualized included warm-up, respiratory muscle exercise, cycle ergometer or treadmill, Nordic walking. participants were...

10.1097/hcr.0000000000000410 article EN cc-by-nc-nd Journal of Cardiopulmonary Rehabilitation and Prevention 2019-02-28

The SARS-CoV-2 virus pandemic has forced far-reaching changes in higher education. Isolation from peers and distance learning have significantly limited interpersonal contacts, which might affected the mental well-being of students. Therefore, aim study was to investigate prevalence depressive symptoms level perceived stress during e-learning among Slovak students identify variables that most significant impact on health included 3051 participants, 1773 women (58%) 1278 (42%) with a mean age...

10.3390/healthcare9101356 article EN Healthcare 2021-10-12

The implementation of virtual reality (VR) opens up a wide range possibilities for the development dexterity, speed and precision movements. aim this study was to investigate whether immersive VR training affected hand-eye coordination reaction time in students state music school. This implemented single-group pre-post design. enrolled 14 individuals, submitted 15 min session game "Beat Saber", once day 5 consecutive days. plate-tapping test (PTT) ruler-drop (Ditrich's test) were used assess...

10.3390/ijerph18031297 article EN International Journal of Environmental Research and Public Health 2021-02-01

The lockdown with a prohibition of free mobility introduced in many countries has affected restrictions physical activity (PA). purpose the study was to compare PA during and “unfreezing” stage. group consisted 89 healthy adult students. To assess level PA, long version International Physical Activity Questionnaire (IPAQ) used. first evaluation carried out period from 16 20 April 2020 at time second 11 14 May so-called “unfreezing”. average total rate measurement 8640 metabolic equivalent...

10.3390/su13020446 article EN Sustainability 2021-01-06

The aim of this study was to test a model that takes into account self-esteem and perceived social support as potential mediators the relationship between resilience emotional regulation. involved 251 adolescents aged 14 19 years (M = 16.85). procedure consisted completing paper-and-pencil questionnaires measure resilience, self-esteem, answer questions about Bootstrap sampling analysis showed statistically significant serial mediation (B 0.030; p < 0.001). As result analysis, positive...

10.3390/ijerph19138007 article EN International Journal of Environmental Research and Public Health 2022-06-29

Forms of rehabilitation for patients after COVID-19 are gaining interest. The purpose this study was to investigate and compare an innovative in-hospital pulmonary programs augmented with training elements performed in virtual reality. This randomized controlled included 32 enrolled post-COVID-19 at a Public Hospital Poland. models exercise capacity on cycle ergometer, breathing general fitness workout, resistance training, relaxation. forms relaxation differed between the groups:...

10.3390/ijerph192416980 article EN International Journal of Environmental Research and Public Health 2022-12-17

Abstract The implementation of VR games opens up a wide range opportunities for the development dexterity, speed and precision movements among various professional groups. aim this study was to investigate effects commercial immersive music game on hand–eye coordination reaction time in students. This enrolled 32 individuals, randomly assigned experimental or control group. intervention consisted 15-min training session “Beat Saber”, once day 5 consecutive days. primary outcomes included...

10.1007/s10055-023-00898-6 article EN cc-by Virtual Reality 2024-01-03

Abstract The aim of the study was to evaluate effects rehabilitation in patients with chronic obstructive pulmonary disease (COPD) using Kinect system during stationary rehabilitation. included 68 COPD (35 men, 33 women, mean age 61.3 ± 3.7). subjects were randomly assigned one two experimental groups described below. Group I 34 – non‐participants training. II participants In all before and after physical fitness assessed Senior Fitness Test (SFT). Xbox 360 motion sensor used carry out...

10.2478/hukin-2019-0022 article EN Journal of Human Kinetics 2019-10-15

Telehealth cardiac rehabilitation (CR) is a feasible and effective alternative to conventional outpatient CR. Present evidence limited on the comparison of exercise intensity adherence in telehealth The purpose study was evaluate compare training through 12-week phase II CR A sample 56 patients with coronary artery disease (CAD) mean age 56.7 ± 7.1 entering comprehensive secondary prevention randomized into (n = 28) control groups. primary outcome both models heart rate (HR) response from...

10.3390/jcm10184069 article EN Journal of Clinical Medicine 2021-09-09

Chronic respiratory diseases, including COPD, asthma, lung cancer, and COVID-19, significantly impact global health, quality of life, healthcare systems. Physical activity is increasingly recognized for its preventive therapeutic roles. Regular exercise enhances function, mitigates disease progression, improves psychological well-being. Studies demonstrate that physical benefits patients with promoting spirometric improvements, endurance, post-operative recovery. Moreover, tailored regimens...

10.24040/sjss.2024.9.2.94-114 article EN cc-by-nc-nd Slovak Journal of Sport Science 2025-01-16

Background/Objectives: To assess the spatial presence and impact of an immersive virtual reality (VR) walk on symptoms cybersickness, emotions, participant engagement, with aim providing insights applicable to future therapeutic VR interventions for individuals limited mobility. Methods: The experiment involved 30 healthy who used headsets while seated chairs experience a 360° tour Venice Canals in Los Angeles. effect immersion was evaluated using Virtual Reality Sickness Questionnaire...

10.3390/jcm14082718 article EN Journal of Clinical Medicine 2025-04-15
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