Arthi Manohar

ORCID: 0000-0002-9279-3604
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Research Areas
  • Blockchain Technology Applications and Security
  • Privacy, Security, and Data Protection
  • Innovative Human-Technology Interaction
  • Evaluation and Performance Assessment
  • FinTech, Crowdfunding, Digital Finance
  • Persona Design and Applications
  • Personal Information Management and User Behavior
  • Augmented Reality Applications
  • ICT in Developing Communities
  • Technology Use by Older Adults
  • Participatory Visual Research Methods
  • Complex Systems and Decision Making
  • Social and Behavioral Studies
  • Opportunistic and Delay-Tolerant Networks
  • Peer-to-Peer Network Technologies
  • Web Data Mining and Analysis
  • Ethics and Social Impacts of AI
  • Data Visualization and Analytics
  • Creativity in Education and Neuroscience
  • Digital Storytelling and Education
  • Internet Traffic Analysis and Secure E-voting
  • Context-Aware Activity Recognition Systems
  • Digital Transformation in Industry
  • Public Relations and Crisis Communication
  • Sustainability and Climate Change Governance

Brunel University of London
2018-2024

University College London
2021

University of London
2021

University of Sheffield
2021

Northumbria University
2018

Glasgow School of Art
2016

University of Dundee
2010

Blockchain is an emerging infrastructural technology that proposed to fundamentally transform the ways in which people transact, trust, collaborate, organize and identify themselves. In this paper, we construct a typology of blockchain applications, consider domains they are applied, distinguishing features new technology. We argue there unique role for HCI community linking design application towards lived experience articulation human values. particular, note how accounting transactions,...

10.1145/3173574.3174032 article EN 2018-04-20

The Fourth Industrial Revolution (Industry 4.0) has created significant technological growth for manufacturing organizations worldwide, attracting important attention from the research community. automation and introduction of smart digital technologies to traditional processes led a generation intelligent production methods engineer products. In last few decades, term ‘maintenance’ evolved with researchers offering various perspectives. aim this paper is identify issues related industrial...

10.1016/j.procir.2021.11.329 article EN Procedia CIRP 2021-01-01

Abstract Virtual Production is a new process in the audiovisual industry, taking advantage of emerging technologies and attracting significant degree interest academic industrial research. This article documents research focusing on co-design innovative solutions for relying immersive technologies. Two remote collaborative workshops were organized involving professionals covering different roles phases making production. A range design concepts was generated as part following group-based...

10.1007/s11042-023-16308-7 article EN cc-by Multimedia Tools and Applications 2023-07-25

In common with many industries, the audiovisual sector is likely to be transformed by real-time graphic engines in combination immersive technologies such as Virtual Reality and Augmented Reality. This technological mix enables what presently known Production, introducing a new process professional, capable of fostering creativity, collaboration, decision making, while at same time increasing efficiency. The potential for Production transform workflows creative processes within large-scale...

10.1007/s11042-022-13680-8 article EN cc-by Multimedia Tools and Applications 2022-09-14

In this paper we report our study involving an early prototype of TAPESTRY, a service to support people and businesses connect safely online through the use Machine Learning generated visualization. Establishing veracity person or business behind pseudonomized identity, online, is challenge for many people. burgeoning digital economy, finding ways good decision-making in potentially risky exchanges vital importance. paper, propose method extract temporal patterns from data on individuals'...

10.1109/vizsec.2018.8709236 article EN IEEE Symposium on Visualization for Cyber Security (VIZSEC) 2018-10-01

Connections In Small Pieces Loosely Joined, David Weinberger identifies some of the obvious changes which Web has brought to human relations. Social connections, he argues, used be exclusively defined and constrained by physics physicality “real” world, or geographical material facts: it’s … true that we generally have travel longer get places are farther away; heard at back theater, you speak louder; when a couple moves apart, their relationship changes; if I give something, no it. (xi) The...

10.5204/mcj.209 article EN cc-by-nc-nd M/C Journal 2010-03-22

Evaluation is undertaken for various reasons from helping to ensure that objectives are met identifying success. This paper examines the significance of creative evaluation in a co-design approach. We have identified major gap appropriately embedding into engagement and consultation processes. The study explores use evidence value consultation. As part this we established broad framework gather information data build portfolio difference making. From initial studies findings significant...

10.21606/drs.2016.469 article EN Proceedings of DRS 2016-06-25

Visualization is the process of mentally establishing, forming, and acknowledging information aptness to externally communicate it. This paper highlights role that visualization methods play in framing design thinking process. We present a conceptual framework showcase explanatory examples regarding each stage process, identifying its purpose advantages. Finally, we attempt suggest use within assist researchers practitioners their

10.1016/j.procir.2022.05.305 article EN Procedia CIRP 2022-01-01

We present a novel de-centralised service for proving the provenance of online digital identity, exposed as an assistive tool to help non-expert users make better decisions about whom trust online. Our harnesses personhood (DP); longitudinal and multi-modal signals created through users' lifelong interactions, basis evidencing identity. describe how may exchange evidence derived from their DP, in granular privacy-preserving manner, with other order demonstrate coherence longevity behaviour...

10.1109/tsc.2020.2993081 article EN IEEE Transactions on Services Computing 2020-05-07

Building on prior work we examine design research challenges posed by working with new technological applications of Blockchain within multidisciplinary research. Drawing from recent others, articulate the value – and associated Participatory Design creative approaches involving co- similar 'black box' technologies. We go to report three workshops, including one in which invited technologists designers together talk through materially represent their tacit understandings how two BITNATION...

10.21606/drs.2018.296 article EN Proceedings of DRS 2018-06-28

Digital storytelling has emerged as a powerful tool to engage with communities in the last few years. However, little attention been paid for challenges and failures faced around using digital tool. The paper talks about participatory method explored within three culturally different transforming communities. key finding study is revealing importance of preliminary activities that helped design innovative methods. In this paper, author assesses how research methods, such story interviews,...

10.1145/3297121.3297122 article EN 2018-12-16

We present a novel blockchain based service for proving the provenance of online digital identity, exposed as an assistive tool to help non-expert users make better decisions about whom trust online. Our harnesses personhood (DP); longitudinal and multi-modal signals created through users' lifelong interactions, basis evidencing identity. describe how may exchange evidence derived from their DP, in granular privacy-preserving manner, with other order demonstrate coherence longevity behaviour...

10.48550/arxiv.1905.06186 preprint EN other-oa arXiv (Cornell University) 2019-01-01

<p class="first" id="d10557358e76">IoT systems in smart homes present several privacy challenges. To this end, we have been running design workshops to foster community discussion and collaboration among a multidisciplinary group of experts early-career researchers workshop. Through these creative workshops, aim deepen understanding the security, privacy, identity trust issues with four use cases namely i) health, ii) appliances, iii) toys iv) home security. Our work aims build on previous...

10.14236/ewic/hci2021-w4.0 article EN cc-by Electronic workshops in computing 2021-01-01
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