- Virtual Reality Applications and Impacts
- Augmented Reality Applications
- Surgical Simulation and Training
- Tactile and Sensory Interactions
- Advanced Optical Imaging Technologies
- Central Venous Catheters and Hemodialysis
- Diagnosis and Treatment of Venous Diseases
- Intravenous Infusion Technology and Safety
- Simulation-Based Education in Healthcare
- Interactive and Immersive Displays
- Teleoperation and Haptic Systems
National University of Singapore
2017-2025
To compare knowledge acquisition and domain-specific feedback between virtual reality (VR) mannequin-based simulation for teaching medical students normal vaginal delivery (NVD). We conducted a cluster randomized crossover study comparing novel in-house-developed NVD VR simulator utilizing an Oculus® Quest 2 HMD with the PROMPT Flex® mannequin. randomly assigned student clinical groups to either or mannequin simulation. Participants took 11-item quiz before after their first crossing over...
Attaining venous access is a common requirement for clinical care worldwide, with non-negligible portion of cases often being categorized as ‘difficult intravenous access’. Such complications result in far-reaching consequences affecting clinicians and patients alike. We propose mixed-reality-based vein detection visual guidance system that provides several key advantages, including wider field view, flexible operating distance, hands-free, intuitive usage compared to existing solutions. A...
Advancements in Virtual Reality (VR) technology have opened new frontiers medical education, igniting interest among educators to incorporate it into mainstream curriculum, complementing traditional training modalities such as manikin training. Despite numerous VR simulators on the market, their uptake education remains limited. This paper explores acceptability and educational effectiveness of context vaginal childbirth delivery training, with simulator providing a walkthrough for second...
Digital communication technology has been developed for many years, but the forms are still limited to text, instant message, audio and video chat, etc. With rapid development of new media technology, especially when virtual reality comes public domain, it becomes possible provide people from different locations with face-to-face experience or even collaboration interaction in shared environment. In this paper, we propose a solution stereoscopic 3D rendering avatar telepresence system based...