Nathan Miner

ORCID: 0000-0003-2440-8521
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About
Contact & Profiles
Research Areas
  • Infrastructure Resilience and Vulnerability Analysis
  • Virtual Reality Applications and Impacts
  • Mind wandering and attention
  • Innovative Teaching Methods
  • Flood Risk Assessment and Management
  • Engineering Education and Curriculum Development
  • Mindfulness and Compassion Interventions
  • Experimental Learning in Engineering
  • Underground infrastructure and sustainability
  • Problem and Project Based Learning
  • Infrastructure Maintenance and Monitoring
  • Maritime Ports and Logistics
  • Stroke Rehabilitation and Recovery
  • Seismic Performance and Analysis
  • Teleoperation and Haptic Systems

Iowa State University
2022-2024

American Society For Engineering Education
2024

Northeastern University
2024

University of Science and Technology
2024

Korea University of Science and Technology
2024

Universidad del Noreste
2022

Flood events bring havoc to transportation assets including bridges, culverts, and roadways on an annual basis. This has been increasing trend in the recent years, especially Midwestern states. Millions of dollars are spent repair or replace infrastructure every year due damage suffered from floods. With a major drive within agencies consider risks associated with asset damages, provide optimized plans for pre-event mitigation postevent recovery, there is need better estimation type damages...

10.1061/(asce)be.1943-5592.0001865 article EN Journal of Bridge Engineering 2022-05-22

Gamification and virtual reality (VR) are increasingly being explored for their potential to enhance mindful practices well-being. We further explore the of gamification VR breath awareness mindfulness, contribute Stairway Heaven, a artifact that combines with respiratory sensor biofeedback cultivate breathing. In our mixed-method study 21 participants, we evaluated usability effectiveness in promoting breathing frequencies between 4 10 breaths per minute (BPM). integrate breath-driven...

10.1145/3613904.3641986 article EN other-oa 2024-05-11

Abstract Equipping engineering students with teamwork skills is crucial since are necessary to succeed as an engineer. The goal of this research explore if student's advance when team-based projects effectively integrated into courses. To end, a junior-level Project Management for Civil Engineers course was used due closely aligned principles and project management-based activities. converted flipped format in order make time in-class projects. Flipped learning requires engage content before...

10.18260/1-2--37081 article EN mit 2020 ASEE Virtual Annual Conference Content Access Proceedings 2024-02-20

Virtual reality (VR) could increase access, improve effectiveness, and reduce costs for at-home physical rehabilitation. However, there are open questions regarding the design, development, usability of VR applications, particularly lower limb rehabilitation protocols. This work addresses data capture by developing testing a low-cost system in VR. Our prototype demonstrates viable design strategy creating an exercise paradigm capable tracking movement input from standing, seated, or supine...

10.1109/ismar-adjunct57072.2022.00120 article EN 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) 2022-10-01

Abstract As an innovative pedagogy, flipped classroom approach enables instructors to move direct instruction out of class and convert time a dynamic learning environment where students engage in teamwork, problem‐solving, other interactive activities. Previous research has concluded that, when implemented well, the potential not only increase gain but also improve students’ professional skills such as communication, life‐long learning, which are deemed be critical engineering education...

10.1002/cae.22680 article EN cc-by-nc-nd Computer Applications in Engineering Education 2023-09-23
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