- Data Visualization and Analytics
- Video Analysis and Summarization
- Teaching and Learning Programming
- Educational Games and Gamification
- Online Learning and Analytics
- Augmented Reality Applications
- Data Analysis with R
- Semantic Web and Ontologies
- Multimedia Communication and Technology
- Human Motion and Animation
- Virtual Reality Applications and Impacts
- Face recognition and analysis
- Music and Audio Processing
- Museums and Cultural Heritage
- Generative Adversarial Networks and Image Synthesis
- Experimental Learning in Engineering
- Innovative Teaching and Learning Methods
- Interactive and Immersive Displays
St. Pölten University of Applied Sciences
2021-2023
University of Edinburgh
2023
Simon Fraser University
2023
This paper is a call to action for research and discussion on data visualization education. As evolves spreads through our professional personal lives, we need understand how support empower broad diverse community of learners in visualization. Data Visualization dynamic discipline that combines knowledge from different fields, tailored suit audiences contexts, frequently incorporates tacit knowledge. complex nature leads series interrelated challenges Driven by lack consolidated knowledge,...
This paper discusses the potential of comics for explaining concepts with and around data visualization. With increasing spread visualizations democratization access to visualization tools, we see a growing need easily approachable resources learning techniques, applications, design processes, etc. Comics are promising medium such explanation as they concisely combine graphical textual content in sequential manner provide fast visual specific parts explanations. Based on first literature...
This paper is a call to action for research and discussion on data visualization education. As evolves spreads through our professional personal lives, we need understand how support empower broad diverse community of learners in visualization. Data Visualization dynamic discipline that combines knowledge from different fields, tailored suit audiences contexts, frequently incorporates tacit knowledge. complex nature leads series interrelated challenges Driven by lack consolidated knowledge,...
This paper draws together nine strategies for creative visualization activities. Teaching often involves running learning activities where students perform tasks that directly support one or more topics the teacher wishes to address in lesson. As a group of educators and researchers visualization, we reflect on our experiences. Our experiences range from dividing into smaller parts, considering different materials, encouraging debate. With this paper, hope is can encourage, inspire, guide...
Large amounts of multimedia data are constantly digitized and stored in archives. Accurate search annotation tools essential for the fast retrieval archival records by archivists, scientists, general public. The complexity processing navigating large collections evidence demand solutions that tailored to needs diverse target groups. In this paper, we investigate requirements tools. After identifying examples graphical user interfaces visualization techniques support annotating audiovisual...
Interactive installations face several challenges when used in public or semi-public contexts, such as users not noticing interactivity, refraining from interacting due to the fear of social embarrassment. Several interaction models proposing solutions these issues have been established over years. However, most focus on single-surface installations, which be approached for interaction. When users' own devices (ODs) are included installation, though, shifts. To determine influence ODs...
This paper discusses the potential of comics for explaining concepts with and around data visualization. With increasing spread visualizations democratization access to visualization tools, we see a growing need easily approachable resources learning techniques, applications, design processes, etc. Comics are promising medium such explanation as they concisely combine graphical textual content in sequential manner provide fast visual specific parts explanations. Based on first literature...
This paper describes a playful constructive visualization workshop for students aged 9 to 15. The aims explore how using elements, such as LEGO® bricks, physical building blocks, or and colored pencils, can increase students' engagement in exploring data through the construction of visualizations. also discusses related work education teaching methods, exercises plastic tokens bricks. Playful learning environments enhance student motivation produce joy learning. Constructing visualizations...