Edward Warrender

ORCID: 0009-0008-6238-7454
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About
Contact & Profiles
Research Areas
  • Behavioral Health and Interventions
  • Impact of Technology on Adolescents
  • Smoking Behavior and Cessation
  • Eating Disorders and Behaviors
  • Media Influence and Health
  • Mobile Health and mHealth Applications

Faculty of 1000 (United Kingdom)
2024

Boston University
2024

Several stand-alone smartphone apps have used serious games to provide an engaging approach quitting smoking. So far, the uptake of these has been modest, and evidence base for their efficacy in promoting smoking cessation is still evolving. The feasibility integrating a game into popular app unclear.The aim this paper was describe design iterative development Inner Dragon within Smoke Free, with proven efficacy, results single-arm trial as part broad program that seeks assess effectiveness...

10.2196/46602 article EN cc-by JMIR Serious Games 2023-07-08

Background Smartphone apps are a convenient, low-cost approach to delivering smoking cessation support large numbers of individuals. Yet, the susceptible low rates user engagement and retention. Objective This study aims test effects new game module (called Inner Dragon) integrated into Smoke Free (23 Limited), leading app with established efficacy. The primary outcomes measured app. Methods A 2-arm, parallel-group, randomized controlled trial was conducted in United States an 8-week...

10.2196/57839 article EN cc-by Journal of Medical Internet Research 2024-08-23

<sec> <title>BACKGROUND</title> Smartphone apps are a convenient, low-cost approach to delivering smoking cessation support large numbers of individuals. Yet, the susceptible low rates user engagement and retention. </sec> <title>OBJECTIVE</title> This study aims test effects new game module (called Inner Dragon) integrated into Smoke Free (23 Limited), leading app with established efficacy. The primary outcomes measured app. <title>METHODS</title> A 2-arm, parallel-group, randomized...

10.2196/preprints.57839 preprint EN cc-by 2024-02-28

<sec> <title>BACKGROUND</title> Several stand-alone smartphone apps have used serious games to provide an engaging approach quitting smoking. So far, the uptake of these has been modest, and evidence base for their efficacy in promoting smoking cessation is still evolving. The feasibility integrating a game into popular app unclear. </sec> <title>OBJECTIVE</title> aim this paper was describe design iterative development Inner Dragon within Smoke Free, with proven efficacy, results single-arm...

10.2196/preprints.46602 preprint EN 2023-02-17
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