Lukasz Kondrad

ORCID: 0009-0009-3153-042X
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About
Contact & Profiles
Research Areas
  • Computer Graphics and Visualization Techniques
  • Advanced Vision and Imaging
  • Video Coding and Compression Technologies
  • 3D Shape Modeling and Analysis
  • Electron and X-Ray Spectroscopy Techniques
  • Organometallic Complex Synthesis and Catalysis
  • Digital Image Processing Techniques
  • Human Motion and Animation
  • Advanced Numerical Analysis Techniques
  • Augmented Reality Applications
  • Catalytic Processes in Materials Science
  • Image and Video Quality Assessment

Nokia (Germany)
2022-2024

Nokia (Finland)
2021

The quality-bitrate relationship is not necessarily as straightforward in volumetric video content 2D video. This caused by the different components affecting overall quality of disproportional to their bitrates. Therefore, switching a combination higher bitrate improve may always produce best outcome when making rate-adaptation decisions for streaming. To address this problem, study proposes new logic named Volumetric Video Rate Adaptation (V2RA). experiments performed using MPEG Immersive...

10.1145/3652212.3652226 article EN 2024-04-04

The increasing popularity of virtual, augmented, and mixed reality (VR/AR/MR) applications is driving the media industry to explore creation delivery new immersive experiences. One trends volumetric video, which allows users content unconstrained by traditional two-dimensional window director’s view. ISO/IEC joint technical committee 1 subcommittee 29, better known as Moving Pictures Experts Group (MPEG), has recently finalized a group standards, under umbrella Visual Volumetric Video-based...

10.3389/frsip.2022.883943 article EN cc-by Frontiers in Signal Processing 2022-04-29

Storage and transport of six degrees freedom (6DoF) dynamic volumetric visual content for immersive applications requires efficient compression. ISO/IEC MPEG has recently been working on a standard that aims to efficiently code deliver 6DoF experiences. This is called the MIV. MIV uses regular 2D video codecs data. jointly with ITU-T VCEG, also specified VVC standard. introduced concept subpicture. tool was specifically designed provide independent accessibility decodability sub-bitstreams...

10.1109/mmsp53017.2021.9733465 preprint EN 2021-10-06

Immersive media applications offer experiences that immerse the user in a virtual or hybrid environment and more degrees of freedom than with traditional 2D video content. Platforms immersive allow users to interact content other shared mixed-reality spaces. To address need for an interoperable cross-platform exchange format, interactive time-evolving solution such 3D environments, International Organization Standardization/International Electrotechnical Commission (ISO/IEC) Joint Technical...

10.5594/jmi.2024/nqqj1648 article EN SMPTE Motion Imaging Journal 2024-05-15

Volumetric video is an emerging form of media, which allows users to consume content unconstrained a specific viewing angle or position. Visual Video-based Coding (V3C) technology developed in the Moving Picture Experts Group (MPEG), provides tools for compressing volumetric video. Prior implementations and demonstrations V3C-based delivery have been focusing on pre-encoded content, utilizing technologies such as DASH on-demand media delivery. In contrast prior work, this paper presents...

10.1109/ism59092.2023.00013 article EN 2023-12-11
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