- Online Learning and Analytics
- Educational Assessment and Improvement
- ICT in Developing Communities
- Innovative Human-Technology Interaction
- Teaching and Learning Programming
- Data Visualization and Analytics
- Mobile Crowdsensing and Crowdsourcing
- Child Development and Digital Technology
- Software System Performance and Reliability
- Social Media and Politics
- Software Engineering Research
- Innovative Teaching and Learning Methods
- Educational Innovations and Technology
- Literacy, Media, and Education
- Machine Learning and Algorithms
- Big Data and Business Intelligence
- Geographic Information Systems Studies
- Software Engineering Techniques and Practices
- Adult and Continuing Education Topics
- Gender and Technology in Education
- Foreign Language Teaching Methods
- E-Learning and Knowledge Management
- Digital Communication and Language
- Design Education and Practice
- Multimedia Communication and Technology
Columbia University
2023
New York University
2018-2023
York University
2023
Universidade Federal de Pernambuco
2021
Stanford University
2017
The ever-changing nature of online learning foregrounds the limits separating research from design. In this article, we take difficulty making generalizable conclusions about designed environments as a core challenge studying educational psychology environments. We argue that both and design can independently produce empirically derived knowledge, examine some configurations allow us to simultaneously invent study revisit design-based (DBR) methods their epistemology, discuss how they...
Researchers and developers of learning analytics (LA) systems are increasingly adopting human-centred design (HCD) approaches, with growing need to understand how apply practice in different educational settings. In this paper, we present a narrative our experience developing dashboards support middle school mathematics teachers’ pedagogical practices, multi-university, multi-school district, improvement science initiative the United States. Through documentation experience, offer ways adapt...
With the spread of learning analytics (LA) dashboards in K--12 schools, educators are increasingly expected to make sense data inform instruction. However, numerous features school settings, such as specialized vantage points educators, may lead different ways looking at data. This observation motivates need carefully observe and account for sensemaking occurs, how it differ across professional roles. Our mixed-methods study reports on interviews think-aloud sessions with middle-school...
This paper examines tensions present in school-based makerspaces. We argue that, as maker education grows, particular attention needs to be paid social interactions and discourses, addition space design, equipment, curricula. report the results of observations interviews conducted a recently adopted program California, USA. Our analysis focused on behavioral organizational aspects program, composed by credentialed non-credentialed educators. Considering that discourses can shape practices,...
The process of using Learning Analytics (LA) to improve teaching works from the assumption that data should be readily shared between stakeholders in an educational organization. However, design LA tools often does not account for considerations such as privacy, transparency and trust among stakeholders. Research human-centered attend these questions, specifically with a focus on including direct input K-12 educators. In this paper, we present series studies articulate refine conjectures...
Abstract In this article, we offer theory‐grounded narratives of a 4‐year participatory design process Learning Analytics tool with K‐12 educators. We describe how design‐in‐partnership by leveraging educators' routines, values and cultural representations into the designs digital dashboards. make our long‐term reasoning visible reflecting upon decisions were made, discussing key tensions analysing to what extent developed tools taken up in practice. Through thick narratives, reflect...
Sociocultural theories of learning regard oral storytelling as a fundamental step towards literacy development. Collaborative play can lead to richer and sustained stories among children young age. We describe an interactive environment called The Conference the Birds (CoB). By allowing two users interact with interface at same time, CoB allows separated by physical or cultural distances collaborate creating narratives together. Through CoB, connect, cooperate create joint stories, fostering...
School mission statements promising to transform students into leaders have become commonplace. Yet there appears be a disconnect between educational practices and their application real challenges pertaining students' communities society as whole. This gap results in low sense of agency presents an opportunity develop tools that foster informed civic engagement participation.
Educators use a wide variety of data to inform their practices. Examples these include forms information that are commonplace in schools, such as student work and paper-based artifacts. One limitation situations is there less efficient ways process everyday varieties into analytics more usable practical for educators. To explore how address this constraint, we describe two sets design experiments utilize crowdsourced tasks scoring open-ended assessments. Developing systems resulting...
This poster describes and analyses a series of Makerspace observations interviews, conducted in four public middle schools East Palo Alto, California, USA. Our research team used Critical Pedagogy Sociocultural Theories as frameworks for interpreting data. Focusing primarily on cultural aspects, we summarize uses Makerspaces five tensions that result from their inception schools. The includes practical recommendations implementing integrating Maker curricula to local communities formal...
Crowdsourcing has shown promise in education domains. For example, researchers have leveraged the wisdom of crowd to process grading MOOCs and develop learning resources. An untapped domain is harnessing systematically educational data classrooms -- that provide key instructional insights but take time process, such as paper-based assessments. In this paper, we describe an experiment a crowdsourcing task effectively classroom-based explore potential opportunity for crowdworkers. We discuss...
This paper examines the narratives conveyed by three technology leaders of past and present: Steve Jobs, Bill Gates, Salman Khan.Based on frameworks discourse, we employ critical discourse analysis (CDA) to explore how such communicate challenges potentials education, what ideological markers can be discerned.We find discuss four narrative genres that influence education policy politics, suggest key implications for Learning Sciences.