Marco Arrigo

ORCID: 0000-0003-2545-2049
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About
Contact & Profiles
Research Areas
  • Mobile Learning in Education
  • Augmented Reality Applications
  • Educational Games and Gamification
  • Virtual Reality Applications and Impacts
  • Innovative Teaching and Learning Methods
  • Educational Tools and Methods
  • Online Learning and Analytics
  • Autism Spectrum Disorder Research
  • Open Education and E-Learning
  • Web and Library Services
  • E-Learning and Knowledge Management
  • Child Development and Digital Technology
  • Education and Digital Technologies
  • ICT in Developing Communities
  • Family and Disability Support Research
  • Education and Technology Integration
  • Spatial Cognition and Navigation
  • Genetics, Bioinformatics, and Biomedical Research
  • Semantic Web and Ontologies
  • Teaching and Learning Programming
  • Digital Accessibility for Disabilities
  • Science Education and Pedagogy
  • Robotics and Automated Systems
  • Geography Education and Pedagogy
  • Asthma and respiratory diseases

Istituto per le Tecnologie Didattiche
2008-2023

National Research Council
2000-2023

Consorzio Roma Ricerche
2023

Istituto di Matematica Applicata e Tecnologie Informatiche
2018

National Academies of Sciences, Engineering, and Medicine
2007-2014

Italian Resuscitation Council
2012

Although several investigations of spatial reasoning and mental rotation skills have been conducted in research areas linked to STEM education, the best our knowledge, few these studies examined relationship between computational thinking. Given this gap literature, present study investigates role action reasoning, specifically effects on thinking within an embodied enacted perspective. To achieve this, we carried out a involving 92 students five primary-school classes (1st grade - 5th...

10.1016/j.compedu.2019.103613 article EN cc-by-nc-nd Computers & Education 2019-06-27

Research has shown that educational robotics can be an effective tool to increase students’ acquisition of knowledge in the subjects science, technology, engineering, and mathematics promote, at same time, a progression development computational thinking (CT) skills K–12 (kindergarten 12th grade) education. Within this research field, present study first sought assess effect laboratory on CT-related primary school children. The also aimed compare magnitude across third- fourth-grade...

10.3390/informatics6040043 article EN cc-by Informatics 2019-10-01

This paper focuses on the use of mobile technologies in relation to aims European Union's Lifelong Learning programme. First, we explain background notion lifelong learning. We then present a methodological framework analyse and identify good practices learning, based outcomes MOTILL project (‘Mobile Technologies Learning: Best Practices’). In particular, give an account methodology adopted carry out meta‐analyses published literature accounts learning experiences. Furthermore, results...

10.1080/01411926.2011.652068 article EN British Educational Research Journal 2012-02-20

This study investigates the effectiveness of a 6-month parent-mediated early intervention telehealth program for children with an autism spectrum disorder. The participants comprised total 27 parents. findings showed that participation in promotes parents' empowerment and reduce parental stress general improvement ability to stimulate children's learning. Moreover, reveals effect age mediating relationship among ability, stress, levels. These results suggest may help parents become aware how...

10.1007/s10803-022-05482-6 article EN cc-by Journal of Autism and Developmental Disorders 2022-03-02

This paper presents preliminary findings from a project-based learning laboratory of robotics aimed at stimulating computational thinking processes in primary school students. The was carried out within the context an ongoing project funded by Italian Ministry Education, University and Research. aim is to activate national network for enhancement students' technological scientific skills extra-school settings. A group 51 students, engaged laboratory, were compared comparison 32 students...

10.1145/3284179.3284186 article EN 2018-10-24

Mobile learning has reached a considerable level of maturity in recent years, and its role is widely acknowledged school contexts, university, vocational training, formal non-formal settings, more generally as an opportunity for lifelong learning. Despite maturity, evaluation mobile remains open research issue, especially regards the activities that take place outside classroom. In this context, Learning Analytics can provide answers, offer appropriate tools to enhance experiences. years...

10.1145/2536536.2536579 article EN 2013-11-14

The spread of new technologies like Augmented Reality and recent technological developments, provide innovative techniques tools that show increasing potential in education. In this paper we will showcase the work implemented within Horizon 2020 European project ARETE (Augmented Interactive Educational System). One pilots aims to investigate for first time introduction AR support a behavioral lesson schools where Positive Behaviour Intervention Support (PBIS) methodology is adopted....

10.1109/icalt52272.2021.00129 article EN 2022 International Conference on Advanced Learning Technologies (ICALT) 2021-07-01

AbstractMobile technologies are becoming ubiquitous in education, yet the wider implications of this phenomenon not well understood. The paper discusses how mobile lifelong learning (mLLL) may be defined, and challenges forging a suitable definition an ever-shifting technological socio-economic landscape. mLLL appears as concept that puts together learning, essentially ensemble didactic practices based on use technologies, general vision education knowledge society. Starting from results...

10.1080/02601370.2013.831954 article EN International Journal of Lifelong Education 2013-10-22

10.17471/2499-4324/271 article IT DOAJ (DOAJ: Directory of Open Access Journals) 2015-07-01

Oil spill models are used to simulate the evolution of an oil slick that occurs after accidental ship collision, malfunctioning extraction platforms, or illegal discharges intentionally released by ships into marine environment. We present integrated operational prediction system improves capacities in preventing and mitigating maritime risks from spills. The objective is provide forecast information about transport fate a hypothetical under Nearly-Real Time hydrodynamic conditions western...

10.3390/jmse8121035 article EN cc-by Journal of Marine Science and Engineering 2020-12-19

Augmented Reality in education can support students a wide range of cognitive tasks-fostering understanding, remembering, applying, analysing, evaluating, and creating learning-relevant information more easily. It help keep up engagement, it render learning fun. Within the framework multi-year investigation encompassing primary secondary schools across Europe, ARETE project developed several applications, providing tools for user interaction data collection sector. The innovative AR...

10.1038/s41597-023-02743-6 article EN cc-by Scientific Data 2023-11-24

The aim of this paper is to investigate the use multimodal interfaces as an opportunity for students involved in mobile learning activities enhance their didactic experience. MoULe (Mobile and Ubiquitous Learning) system, a technological platform that we developed order support on-site experiences through handheld devices, allows read modify educational content available on e-learning platform, record new information during site activities, by using different multimedia formats, such textual...

10.1109/dexa.2008.66 article EN 2008-09-01

Analysis of scientific and technological development in the field mobile learning, with particular reference to design issues evaluation experiences. Analyzes characteristics innovative teaching methods together proposals for concrete operational tools that allow educational interventions learning.

10.17471/2499-4324/344 article EN DOAJ (DOAJ: Directory of Open Access Journals) 2008-01-01
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