- Teaching and Learning Programming
- Experimental Learning in Engineering
- Online Learning and Analytics
- Child Development and Digital Technology
- Mobile Learning in Education
- Educational Games and Gamification
- Genetics, Bioinformatics, and Biomedical Research
- ICT in Developing Communities
- Augmented Reality Applications
- Interactive and Immersive Displays
- Gender and Technology in Education
- Mechatronics Education and Applications
- Innovative Human-Technology Interaction
- Ethics and Social Impacts of AI
- Statistics Education and Methodologies
- Innovative Teaching and Learning Methods
- Robotics and Sensor-Based Localization
- Engineering Education and Pedagogy
- Software Testing and Debugging Techniques
- Geography Education and Pedagogy
- Robotic Path Planning Algorithms
- Dutch Social and Cultural Studies
- Robotics and Automated Systems
- Context-Aware Activity Recognition Systems
- Modular Robots and Swarm Intelligence
The University of Texas at San Antonio
2024-2025
University of Massachusetts Lowell
2015-2024
University of North Carolina at Charlotte
2015
Central University of Venezuela
2011
San Francisco Art Institute
2009
Massachusetts Institute of Technology
1993-2005
University of Massachusetts Amherst
2004
Centre d'Étude et de Recherche Travail Organisation Pouvoir
1999-2002
Office National d'Études et de Recherches Aérospatiales
1999-2002
St. Patrick's Hospital
2002
Computational thinking (CT) has been described as the use of abstraction, automation, and analysis in problem-solving [3]. We examine how these ways take shape for middle high school youth a set NSF-supported programs. discuss opportunities challenges both in-school after-school contexts. Based on observations, we present "use-modify-create" framework, representing three phases students' cognitive practical activity computational thinking. recommend continued investment development CT-rich...
The ubiquity of AI in society means the time is ripe to consider what educated 21st century digital citizens should know about this subject. In May 2018, Association for Advancement Artificial Intelligence (AAAI) and Computer Science Teachers (CSTA) formed a joint working group develop national guidelines teaching K-12 students. Inspired by CSTA's standards computing education, will define students each grade band artificial intelligence, machine learning, robotics. also creating an online...
Article Free Access Share on Digital manipulatives: new toys to think with Authors: Mitchel Resnick MIT Media Laboratory, 20 Ames Street, Boston, MA MAView Profile , Fred Martin Robert Berg Rick Borovoy Vanessa Colella Kwin Kramer Brian Silverman Authors Info & Claims CHI '98: Proceedings of the SIGCHI Conference Human Factors in Computing SystemsJanuary 1998Pages 281–287https://doi.org/10.1145/274644.274684Published:01 January 1998Publication History 231citation3,718DownloadsMetricsTotal...
Sharing recent experiences with an online course.
In this paper, we discuss the applications and implications of Programmable Brick-a tiny, portable computer embedded inside a LEGO® brick, capable interacting with physical world in large variety ways. We describe how Bricks make possible wide range new design activities for children, experiences using three types applications: autonomous creatures, active environments, personal science experiments.
article Free Access Share on Pianos not stereos: creating computational construction kits Authors: Mitchel Resnick MIT Media Laboratory, 20 Ames Street, Cambridge, MA MAView Profile , Amy Bruckman Fred Martin Authors Info & Claims InteractionsVolume 3Issue 5Sept./Oct. 1996 pp 40–50https://doi.org/10.1145/234757.234762Online:01 September 1996Publication History 114citation1,046DownloadsMetricsTotal Citations114Total Downloads1,046Last 12 Months33Last 6 weeks4 Get Citation AlertsNew Alert...
research-article Share on Integrating computational thinking across the K--8 curriculum Authors: Irene Lee Santa Fe Institute, Fe, New Mexico MexicoView Profile , Fred Martin University of Massachusetts Lowell, MassachusettsView Katie Apone Code.org, Seattle, Washington WashingtonView Authors Info & Claims ACM InroadsVolume 5Issue 4December 2014 pp 64–71https://doi.org/10.1145/2684721.2684736Published:03 December 2014Publication History 76citation1,524DownloadsMetricsTotal Citations76Total...
Data science and machine learning should not only be research areas for scientists researchers but also accessible understandable to the general audience. Enabling students understand details behind technology will support them in becoming aware consumers encourage become active participants. In this paper, we present instructional materials developed introducing two key algorithms: decision trees k-nearest neighbors. The were tested a middle school's afterschool artificial intelligence...
The AI Chef Trainer is an educational web app that introduces children to the role of data in machine learning (ML) through engaging task recipe recommendation. Initially, students tested Chef's capabilities by selecting from a list ingredients see what system recommended as possible recipes. After observing recommendations, they contributed adding their own recipes—each being set and corresponding recipe-name—which were used retrain model finally re-tested suggestions. This cyclical process...
Article Free Access Share on Meme tags and community mirrors: moving from conferences to collaboration Authors: Richard Borovoy MIT Media Laboratory, 20 Ames Street, Cambridge, MA MAView Profile , Fred Martin Sunil Vemuri Mitchel Resnick Brian Silverman Chris Hancock Authors Info & Claims CSCW '98: Proceedings of the 1998 ACM conference Computer supported cooperative workNovember Pages 159–168https://doi.org/10.1145/289444.289490Online:01 November 1998Publication History...
The time is ripe to consider what 21st‐century digital citizens should know about artificial intelligence (AI). Efforts are under way in the USA, China, and many other countries promote AI education kindergarten through high school (K–12). past year has seen release of new curricula online resources for K–12 audience, professional development opportunities teachers learn basics AI. This column surveys current state introduces work AI4K12 Initiative, which developing national guidelines USA.
In this column, we introduce our Model AI Assignment, A Module on Ethical Thinking about Autonomous Vehicles in an Course, and more broadly a conversation ethics education education.
Machine learning (ML) systems are increasingly in use society. For young learners to be informed citizens and have full career potential it is important for them understand these concepts. To support this learning, we created "ChemAIstry,'' an interactive software tool children which demonstrates training classification machine learning. Students select everyday items safe bring into a chemistry lab (e.g., coat safe; pizza not). These selections serve as input decision tree classifier. After...
The conventional name tag automatically dispenses information at a time when it is useful and relevant. of the person wearing visible in face-to-face encounter. presented on changes according to who tag, but does not depend viewing tag. This paper presents computationally augmented tag-the "Thinking Tag"-that capable displaying different depending it. When two participants an event face each other, their tags change reflect simple measure how much they have common. A goal Thinking Tag...
To introduce middle school students to key concepts in image recognition, we created an interactive web application that performs sketch recognition and afterschool curriculum for its use. Our app, called DoodleIt, was inspired by Google's Quick, Draw!, makes use of accompanying open-source library. With make simple line drawings on a canvas area previously-trained convolutional neural network (CNN) identifies the object drawn. The dynamically visualizes different layers are involved process...
As initiatives on artificial intelligence (AI) education in K-12 learning contexts continues to evolve, researchers have developed curricula among other resources promote AI across grade levels. Yet, there is a need for more effort regarding curriculum, tools, and pedagogy, as well assessment techniques popularize at the middle school level. Drawing prior work, we created original curriculum activities with innovative use of existing technology, new computational teaching tool, series...
Conversational agents, such as chatbots, have increasingly found their way into many dimensions of our lives, including entertainment and education. In this exploratory study we built a child-friendly chatbot, "Ask Me Anything" (AMA), investigated children's attitudes trust toward AI-driven conversational agents. To prompt targeted questioning from students drive engagement, AMA is specialized chatbot that answers only topic--specific questions in three areas--astronomy, sneakers shoes,...
As Artificial Intelligence (AI) continues to integrate into more aspects of society, equipping younger generations with foundational AI knowledge becomes increasingly critical. This paper presents Word2Vec4Kids (W2V4K), an interactive application designed familiarize middle school students word embeddings, a key aspect Natural Language Processing (NLP). W2V4K leverages the Word2Vec model, allowing explore associations, similarity, and vector arithmetic through engaging game modes. The was...