Jacky Cao

ORCID: 0000-0002-5882-2280
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About
Contact & Profiles
Research Areas
  • IoT and Edge/Fog Computing
  • Augmented Reality Applications
  • Caching and Content Delivery
  • Image and Video Quality Assessment
  • Virtual Reality Applications and Impacts
  • Advanced Image and Video Retrieval Techniques
  • Distributed and Parallel Computing Systems
  • IoT Networks and Protocols
  • Context-Aware Activity Recognition Systems
  • Impact of Light on Environment and Health
  • Air Quality Monitoring and Forecasting
  • Interactive and Immersive Displays
  • Robotics and Sensor-Based Localization
  • Smart Cities and Technologies
  • Mobile Crowdsensing and Crowdsourcing
  • Atmospheric aerosols and clouds
  • Visual Attention and Saliency Detection
  • Water Quality Monitoring Technologies
  • Human Mobility and Location-Based Analysis
  • Privacy-Preserving Technologies in Data
  • Opportunistic and Delay-Tolerant Networks

University of Helsinki
2024

University of Oulu
2020-2023

Norwegian University of Science and Technology
2022

Air pollution introduces a major challenge for societies, where it leads to the premature deaths of millions people each year globally. Massive deployment air quality sensing devices and data analysis resultant will pave way development real-time intelligent applications services, e.g., minimization exposure poor either on an individual or city scale. 5G edge computing supports dense deployments sensors at high resolution with ubiquitous connectivity, bandwidth, high-speed gigabit...

10.1109/mic.2021.3059189 article EN IEEE Internet Computing 2021-02-17

Mobile Augmented Reality (AR) is gaining traction as a compelling application due to recent advancements in hardware and software. Previous studies have suggested that distributing AR services on an edge computing infrastructure can offer significant performance benefits, especially for consolidating concurrent clients. In this study, we shed light several research challenges directly impacting the effective integration of distributed computing. Specifically, conduct extensive experiments by...

10.1145/3624354.3630584 article EN 2023-11-29

This article contributes a research vision for using edge computing to deliver the infrastructure emerging smart megacities, with use cases, key requirements, and reflections on state of art. We also address server placements, challenge adoption.

10.1109/mc.2022.3203613 article EN cc-by Computer 2022-11-24

Mobile Augmented Reality (MAR) provides a unique experience where the physical world is augmented with virtual annotations. MAR involves computation-heavy algorithms that could potentially be offloaded to edge servers on 5G networks, which significantly enhances reduced communication latency and more stable network connections, therefore leading seamless user experiences. In this demo, we show running system deployed test bed present results.

10.1145/3372224.3417315 article EN Proceedings of the 28th Annual International Conference on Mobile Computing And Networking 2020-09-18

Mobile Augmented Reality (MAR) mixes physical environments with user-interactive virtual annotations. Immersive MAR experiences are supported by computation-intensive tasks, which typically offloaded to cloud or edge servers. Such offloading introduces additional network traffic and influences the motion-to-photon latency (a determinant of user-perceived quality experience). Therefore, proper multimedia protocols crucial minimise transmission ensure sufficient throughput support performance....

10.1109/msn53354.2021.00042 article EN 2021 17th International Conference on Mobility, Sensing and Networking (MSN) 2021-12-01

Augmented Reality (AR) provides immersive user experiences by overlaying digital information on physical environments. Context-awareness is crucial for delivering relevant augmentations that best suit users' requirements and their en-vironments. In this article, we combine context-aware reasoning with emerging AR applications to provide the most infor-mation according environment contexts. To support possible quality of experience, 5G edge computing enables distribution computation-intensive...

10.1109/globecom46510.2021.9685498 article EN 2015 IEEE Global Communications Conference (GLOBECOM) 2021-12-01

Physical world enhancements through virtually drawn annotations on mobile devices are a core component of augmented reality (MAR) experiences. However, resource intensive computer vision tasks typically limit the full deployment MAR pipelines on-device due to lack required computation resources. As an alternative, distributed scheme between client and edge servers enables offloading powerful machines. This introduces challenges, such as maintaining low communication latency high bandwidth...

10.1109/percomworkshops51409.2021.9431024 article EN 2022 IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events (PerCom Workshops) 2021-03-22

Web-based extended reality (WebXR) can enable lightweight, easy-to-access, and cross-platform augmented (AR) experiences. Context awareness is one key feature of AR. Supporting this in browser-based WebXR applications challenging as typical object detection algorithms are too computationally demanding to be run in-browser, leading slow response times decreased battery life. In demo, we show a AR application that uses technique WebRTC-based video streaming obtain usable stream on an edge...

10.1145/3581791.3597286 article EN 2023-06-16

Water covers most of the Earth's surface and is nowhere near a good ecological or recreational state in many areas world. Moreover, only small fraction water potable. As climate change-induced extreme weather events become ever more prevalent, issues arise, such as worsening quality problems. Therefore, protecting invaluable usable drinking critical. Environmental agencies must continuously check sources to determine whether they are healthy regarding pollutant levels status. The currently...

10.1016/j.wse.2023.12.002 article EN cc-by-nc-nd Water Science and Engineering 2023-12-07

Mobile Augmented Reality (MAR) mixes physical environments with user-interactive virtual annotations. Immersive MAR experiences are supported by computation-intensive tasks which rely on offloading mechanisms to ease device workloads. However, this introduces additional network traffic in turn influences the motion-to-photon latency (a determinant of user-perceived quality experience). Therefore, a proper transport protocol is crucial minimise transmission and ensure sufficient throughput...

10.48550/arxiv.2006.02859 preprint EN other-oa arXiv (Cornell University) 2020-01-01

Mobile Augmented Reality (MAR) applications enable users to interact with physical environments through overlaying digital information on top of camera views. Detecting and classifying complex objects in the real world presents a critical challenge immersive user experiences MAR applications. Aiming provide continuous experiences, we address key object recognition, which requires accommodating an increasing number recognition requests different types images systems possible new emerging...

10.1145/3490100.3516459 article EN 2022-03-21

In a postpandemic world, remaining vigilant and maintaining social distancing are still crucial so societies can contain the virus public avoid disproportionate health impacts. Augmented reality (AR) visually assist users in understanding distances distancing. However, integrating external sensing analysis is required for beyond users' local environment. We present DistAR, an android-based application leveraging AR smart using on-device of optical images environment crowdedness from campus...

10.1109/mcg.2022.3229107 article EN cc-by IEEE Computer Graphics and Applications 2022-12-14

Mobile augmented reality (MAR) achieves immersive real-time experiences by offloading computation-intensive computer vision tasks. 5G NR (5G) networks and edge computing enable optimised latency enhanced throughput for MAR offloading. However, efficiently leveraging the also requires optimising data link between devices server machines. We report preliminary experiments of transport protocols (i.e., UDP TCP) to understand how we could further modify clients servers. Preliminary analysis...

10.1145/3607546.3616806 article EN cc-by 2023-10-18
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