- Intelligent Tutoring Systems and Adaptive Learning
- Innovative Teaching and Learning Methods
- Online Learning and Analytics
- Topic Modeling
- Education and Technology Integration
- Virtual Reality Applications and Impacts
- Online and Blended Learning
- Educational Assessment and Pedagogy
- Game Theory and Applications
- Optimization and Search Problems
- Software Engineering Research
- Education and Critical Thinking Development
- Open Source Software Innovations
- Evolutionary Game Theory and Cooperation
- Advanced Manufacturing and Logistics Optimization
- Educational Games and Gamification
- Mathematics Education and Teaching Techniques
- Artificial Intelligence in Law
- E-Learning and Knowledge Management
- Evacuation and Crowd Dynamics
- Digital Games and Media
- EFL/ESL Teaching and Learning
- Child Development and Digital Technology
- Scheduling and Optimization Algorithms
- Augmented Reality Applications
Carnegie Mellon University
2019-2024
Beijing University of Posts and Telecommunications
2020-2021
Central China Normal University
2020
Enabling students to dynamically transition between individual and collaborative learning activities has great potential support better learning. We explore how technology can teachers in orchestrating dynamic transitions during class. Working with five 199 over 22 class sessions, we conducted classroom-based prototyping of a co-orchestration ecosystem that supports the pairing working intelligent tutoring systems. Using mixed-methods data analysis, study resulting observed classroom...
Abstract Artificial intelligence (AI) can enhance teachers' capabilities by sharing control over different parts of learning activities. This is especially true for complex activities, such as dynamic transitions where students move between individual and collaborative in un‐planned ways, the need arises. Yet, few initiatives have emerged considering how shared responsibility teachers AI support voices might be included to inform design decisions. The goal our article twofold. First, we...
Combining individual and collaborative learning is common, but dynamic combinations (which happen as-the-need arises, rather than in preplanned ways, may on an basis) are rare. This work reports findings from a technology probe study exploring alternative designs for classroom co-orchestration support dynamically transitioning between learning. The involved 1) technology-probe authentic, AI-supported to understand teachers' students' needs over transitions; 2) workshops interviews with...
Large language models (LLMs) have demonstrated remarkable proficiency in mainstream academic disciplines such as mathematics, physics, and computer science. However, human knowledge encompasses over 200 specialized disciplines, far exceeding the scope of existing benchmarks. The capabilities LLMs many these fields-particularly light industry, agriculture, service-oriented disciplines-remain inadequately evaluated. To address this gap, we present SuperGPQA, a comprehensive benchmark that...
Peer tutoring can improve learning by prompting learners to reflect. To assess whether peer interactions are conducive and provide support accordingly, what tutorial dialog types relate student most? Advancements in collaborative analytics allow for merging machine learning-based act classification with cognitive modeling of fine-grained processes during problem-solving illuminate this question. We estimate how much peer-tutored students a system linear equation-solving K-12 mathematics...
Recently, the HCI community has seen an increased interest in applying Virtual Reality (VR), AugmentedReality (AR) and Mixed (MR) into educational settings. Despite many literature reviews, there stilllacks a clear framework that reveals different design dimensions Extended (XR)systems. Addressing this gap, we synthesize broad range of XR to propose XR-Ed framework,which space six (Physical Accessibility, Scenario, Social Interactivity, Agency,Virtuality Degree, Assessment). Within each...
We present a package of annotation resources, including guideline, flowchart, and an Intelligent Tutoring System for training human annotators. These resources can be used to apply Rhetorical Structure Theory (RST) essays written by students in K-12 schools. Furthermore, we highlight the great potential using RST provide automated feedback improving writing quality across genres.
AI-based educational technologies may be most welcome in classrooms when they align with teachers' goals, preferences, and instructional practices. Teachers, however, have scarce time to make such customizations themselves. How might the crowd leveraged help time-strapped teachers? Crowdsourcing pipelines traditionally focused on content generation. It is an open question how a pipeline designed so can succeed revision/customization task. In this paper, we explore initial version of...
Practice is essential for learning. However, many interpersonal skills, there often are not enough opportunities and venues novices to repeatedly practice. Role-playing simulations offer a promising framework advance practice-based professional training complex communication in fields such as teaching. In this work, we introduce ELK (Eliciting Learner Knowledge), role-playing simulation system that helps K-12 teachers develop effective questioning strategies elicit learners' prior knowledge....
Compared to other helping professions, teacher training typically lacks sufficient opportunities for novices practice new skills. When teachers learn, they listen people talk about teaching, or teaching themselves, but very rarely do the work of teaching. Games and simulations offer a promising framework advance practice-based professional complex skills such as In this work, we built role-playing simulation ELK help develop effective questioning strategies elicit learner prior knowledge. We...
Currently, in the study of multiagent systems, intentions agents are usually ignored. Nonetheless, as pointed out by Theory Mind (ToM), people regularly reason about other's mental states, including beliefs, goals, and intentions, to obtain performance advantage competition, cooperation or coalition. However, due its intrinsic recursion intractable modeling distribution over belief, integrating ToM planning decision making is still a challenge. In this paper, we incorporate partially...
In China, the number of game addicts has been upsurging among university students, but rare research dedicated to them from micro-perspective. To investigate condition college students' computer addiction, this study conducted and recorded in-depth interviews six undergraduates in CCNU, then analyzed transcriptions recordings NVivo. Researcher found that they take playing games as main way relaxing effective socializing, most began contact at a very young age. Besides, online addiction is...
During the work of sports competitions and social groups, it is necessary to evaluate optimize their teamwork capabilities, so that they can effectively improve related capabilities. First, this paper establishes a Bayesian algorithm model, analyzes simulates formation teams in different dimensions multi-dimensional analysis time space determine effectiveness team cooperation. Different players have own emphasis on two-person combinations, three-person combinations other should be arranged...