Eldy S. Lazaro Vasquez

ORCID: 0000-0003-1246-098X
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Research Areas
  • Innovative Human-Technology Interaction
  • Interactive and Immersive Displays
  • Plant and Biological Electrophysiology Studies
  • Advanced Sensor and Energy Harvesting Materials
  • Augmented Reality Applications
  • Slime Mold and Myxomycetes Research
  • Design Education and Practice
  • Innovative Approaches in Technology and Social Development
  • Tactile and Sensory Interactions
  • Additive Manufacturing and 3D Printing Technologies
  • Crafts, Textile, and Design
  • Conducting polymers and applications
  • Data Visualization and Analytics
  • Virtual Reality Applications and Impacts
  • Modular Robots and Swarm Intelligence
  • Advanced Materials and Mechanics
  • Light effects on plants
  • Scientific Computing and Data Management
  • Advanced Chemical Sensor Technologies
  • Nail Diseases and Treatments
  • Architecture and Computational Design
  • Biosensors and Analytical Detection
  • ICT in Developing Communities

University of Colorado Boulder
2022-2025

University of Colorado System
2023-2025

University of California, Davis
2019-2021

University of California System
2019-2020

Each new material developed opens a broader pallet of aesthetic and functional possibilities for designers. This paper introduces DIS to biofoam, that is water-soluble, biodegradable, can be made conductive. We describe the in detail: process making from scratch, material's fabrication into forms with hand-craft techniques, present two HCI specific applications biofoam. The biofoam cooked, molded, layered, extruded, dissolved or recooked opening up consider entire life cycle design process....

10.1145/3532106.3533494 article EN Designing Interactive Systems Conference 2022-06-12

Smart textiles combine electronics with traditional textile forms, showing great promise in creating soft and flexible interactive systems for human-computer interaction robotics. However, they also present significant sustainability challenges as merge two substantial waste streams: electronics. This paper contributes to efforts by focusing on the integration of biobased materials that are biodegradable, compostable, recyclable design smart textiles. We introduce a Desktop Biofibers...

10.1145/3613904.3642387 article EN cc-by-sa 2024-05-11

Sustainability has been addressed in fashion, product design and furniture making fields. Recycling disposing e-textiles a concern this community for years[20]; however, the impact of designing sustainable wearables is still new territory that requires more exploration. This paper approaches sustainability prototyping process by producing make use biodegradable material embedding electronics. We have used mycelium, unlike other materials such as kombucha, algae, or bioplastics, heat...

10.1145/3341163.3346938 article EN 2019-09-05

This paper introduces the Sustainable Prototyping Life Cycle for Digital Fabrication, an adaptation from Assessment method that presents environmental impact of digital fabrication in every phase prototyping. The cycle has four phases: raw materials acquisition, manufacturing and distribution, use, end life. It designers as manufacturers their own fabrication, bio-based are used alternative sustainable prototyping material. We interviewed ten experts introduced use such mycelium-composite...

10.1145/3357236.3395510 article EN 2020-07-03

In this studio, we will explore sustainable tangible interfaces by making a range of biomaterials that are bio-based and readily biodegradable. Building off previous TEI studios were centered around one specific biomaterial (i.e., bioplastics at TEI'22 microbial cellulose TEI'23), studio provide participants the ability to experience wide variety from algae-based bioplastics, food-waste-based bioclays, gelatin-based biofoams. We teach how identify types applicable their own research make...

10.1145/3623509.3634740 article EN 2024-01-24

Researchers, makers and hobbyists rely on plastics for creating their DIY electronics. Enclosures, battery holders, buttons wires are used in most of the prototypes a temporal way, generating waste. This research aims to extend boundaries biomaterials applications into Mycelium is fast-growing vegetative part fungus which adapts different shapes when growing mold decomposes after 90 days natural environment as organic In order create more sustainable prototypes, we use mycelium composites...

10.1145/3341162.3343808 article EN 2019-09-09

This paper explores the temporal dimensions of biobased material design through three biodesigned artifacts: myco-electronics, biofoam for tangible interaction, and dissolving wearables. Each case study demonstrates how temporality, influenced by factors like fabrication techniques properties, affects both process user experience. Myco-electronics, grown from mycelium, rely on timing harvesting to shape form, function artifact. Biofoam, made traditional methods molding, offers designers more...

10.33774/coe-2025-bsxss preprint EN cc-by-nc-sa 2025-01-10

Sustainability is a multifaceted concept with environmental, social, and economic dimensions, its issues have manifested unevenly worldwide, disproportionately impacting those already facing marginalization. Addressing sustainability requires nuanced global perspectives; however, conversations on within CHI traditionally been centered the Global North. This online-only panel at 2024 attempts to shift focus Souths nurture more pluriversal perspective by understanding meaning, means, politics,...

10.1145/3613905.3643972 article EN 2024-05-11

Bio-based materials facilitate the development of more sustainable devices and wearables, expanding range design possibilities beyond conventional materials. Our work with biofoam explores one such quality, dissolving, as a unique affordance for designing interacting wearables. We developed techniques to make yarns, used them craft three wearables: "Seasonal Footwear", "Reveal Bralette", an "Unfolding Lace Top". These wearables incorporate sections that dissolve in water, allowing...

10.1145/3594739.3610781 article EN 2023-10-07

Microbe-HCI is a community whose works implicate micro-organisms in HCI. This special interest group venue for the first gathering of community, offering an opportunity networking and structured discussions. It encourages participation from both active new researchers to microbe-HCI, with objective acquiring overview people, themes, trends, prospective research pathways community.

10.1145/3411763.3450408 article EN 2021-05-08

The goal of this studio is to facilitate a space in which HCI researchers and designers can explore SCOBY (Symbiotic Culture Bacteria Yeast), sustainable biofilm, grown kombucha tea, that acts similarly traditional leathers when harvested dried. While popular biomaterial biodesign DIYBio practices, we aim introduce as for ground it slow design theory. Participants will then gain hands-on experience with through material exploration phase (e.i., learning how embed colors, patterns,...

10.1145/3569009.3571841 article EN 2023-02-14

Dental braces are a semi-permanent dental treatment that in direct contact with our metabolism (saliva), food and liquids we ingest, environment while smiling or talking. This paper introduces braceIO, biochemical ligatures on change colors depending saliva concentration levels (pH, nitric oxide acid uric), can be read by an external device. work presents fabrication process of the device, technical evaluation absorption time, colori-metric measurement tests color map to biosensor level app....

10.1145/3410531.3414290 article EN 2020-09-04

Abstract Electrically conductive hydrogels are a promising class of materials for soft electronics and robotics that mimic the mechanics natural biological tissue. However, these typically derived from petrochemical sources their production involves hazardous solvents monomers limit accessibility environmental compatibility. This study introduces biomaterial hydrogel composite in which percolating network silver microflakes is suspended natural, gelatin‐based matrix. The primarily composed...

10.1002/admt.202401193 article EN cc-by-nc Advanced Materials Technologies 2024-12-19

The auto-adjustable bra combines new technologies such as soft robotics, computational design, and e-textiles to develop a which uses pneumatic system compensate severe asymmetries in breast volume (Anisomastia). In the present work, aims adjust measurements of woman's breasts through air channels are located internal mesh cup. This inflatable structure gives balance breasts' while holding them. Furthermore, conductive fabric covers cup works sensor control injection by comparing fabric's...

10.1145/3294109.3300982 article EN 2019-03-15

This paper presents the use of weaving as a technique to create functional augmented reality (AR) markers using different textile structures and colors. We conducted experiments with plain, twill, satin weaves, well varying colors in warp, test effectiveness markers. Our findings show that is viable method for creating AR markers, software can detect even slightly misaligned quadrants. work opens up new possibilities design.

10.1145/3594739.3610786 article EN 2023-10-07
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