- Bullying, Victimization, and Aggression
- Child Development and Digital Technology
- Media Influence and Health
- Child and Adolescent Psychosocial and Emotional Development
- Impact of Technology on Adolescents
- Digital Media and Visual Art
- Computer Graphics and Visualization Techniques
- Mindfulness and Compassion Interventions
- Nutritional Studies and Diet
- Educational Reforms and Innovations
- Error Correcting Code Techniques
- Advanced Wireless Communication Techniques
- Cultural Differences and Values
- Neurological Complications and Syndromes
- Nutrition, Genetics, and Disease
- Moyamoya disease diagnosis and treatment
- Child Nutrition and Water Access
- Job Satisfaction and Organizational Behavior
- Intracranial Aneurysms: Treatment and Complications
- Vitamin D Research Studies
- Youth Development and Social Support
- Obesity, Physical Activity, Diet
- Psychology of Moral and Emotional Judgment
- Anxiety, Depression, Psychometrics, Treatment, Cognitive Processes
- Coding theory and cryptography
Chongqing Normal University
2007-2025
Central South University
2025
Beijing Tian Tan Hospital
2020-2024
Capital Medical University
2020-2024
National Clinical Research Center for Digestive Diseases
2020-2024
College of Tourism
2024
Chinese Center For Disease Control and Prevention
2003-2024
Horizon Robotics (China)
2024
Southwest University
2011-2022
Zhengzhou University of Light Industry
2022
Although adolescents around the world play video games, little is known about their longitudinal effects on from Eastern countries. This large violent game study has 4 strengths. First, it first conducted with Chinese adolescents. Second, examines moral disengagement as a possible mediating variable. Because games reward immoral behaviors (e.g., stealing cars, killing characters), they might lead players to believe are "no big deal." These beliefs "bleed over" virtual real after turned off,...
OBJECTIVE Bypass surgery is the most common treatment for moyamoya disease (MMD), but there controversy over which surgical modality best. The objective of this study was to evaluate clinical outcome patients with MMD after undergoing different modalities. METHODS A series 696 consecutive treated between June 2009 and May 2015 were screened in prospective cohort study. Patients who did not undergo revascularization surgeries those underwent modalities bilateral hemispheres excluded. Finally,...
In this study, we examined how playing a violent video game affected aggressive cognition and behavior. A total of 300 children (Mage = 6.38, SD 0.25) were randomly recruited to play or nonviolent game. Results revealed that briefly exposing increased addition, significant × sex interaction showed effect was larger for boys than girls. Mediational pathways found such mediated the relationship between games behavior, especially boys. Findings interpreted within supported framework general...
Abstract To investigate the potentially unique effects of mindfulness practice on social anxiety in college-bound high school seniors and explore psychological mechanisms by which it works, this study compared mindfulness-based intervention (MBI) group with wait-list control (WLC) group. A total 66 students who had just graduated from were about to enter college randomly assigned MBI ( n = 33) or WLC conducted self-reported mindfulness, intolerance uncertainty, emotion dysregulation, at...
Background In contrast to existing evidence focusing on high-income countries, this study offers novel insights into the demographic and geographical context that have yet be explored in literature. Comparatively, Pakistan, cognitive impairment is one of neglected disorders can develop dementia Alzheimer's disease. As no treatment available, lifestyle modifications are a valid intervention for health. Objective This aimed assess relationship between physical functionality, adherence...
Abstract This study investigates the intricate relations between dispositional mindfulness, executive functioning, rumination, and depression among Chinese high school students. It aims to understand how mindfulness can potentially predict in this demographic, providing insights for preventive interventions targeting adolescent depression. Despite growing recognition of mental health, its students is not fully understood. The involved 608 (59.5% female; M age = 16.37 SD 0.53) from...
Abstract Importance Pulmonary inflammatory myofibroblastic tumors (PIMTs) are primary lung in children. Misdiagnosis easily occurs because of the nonspecific clinical manifestations, laboratory examination results, and imaging findings affected patients. Objective To summarize characteristics, diagnosis, prognosis children with PIMTs. Methods This retrospective analysis included 23 PIMTs who received treatment our hospital from January 2008 to 2019. The computed tomography were...
In this study, we examined the prosocial video game (PVG) versus neutral (NVG) effects on children’s behaviors. The first objective is to rate and choose PVG NVG by 67 experts. second test whether playing a can increase thoughts third gender final assess mediation effect of One hundred 76 children (50% girls; M age = 4.89, SD 0.79) recruited from Chinese kindergarten participated in 2 (Game) x (Gender) factorial experiment. Half them were randomly assigned play or an for 20 minutes....
This study applied self-determination theory (SDT) to investigate the relationships between work motivation and behaviour of Chinese employees moderating role financial stress. Data were obtained from 245 five organisations in China using a convenience sampling technique. The results indicated that autonomous positively predicted performance innovative behaviour, while controlled had positive effect only on employees. In addition, stress moderated Specifically, beneficial disappeared when...
Purpose: In this study, we examined whether prosocial cartoons could inspire children to donate toys others immediately upon exposure. Participants and Methods: Cartoons were rated as or control via 80 adults. One hundred fifty-six participated in the study ( M age = 5.29, SD 0.79). Children experimental group exposed which main character had a large number of donating behaviors, while watched without behaviors (randomized controlled study). They these for 4 consecutive days. Afterwards,...
As the primary value system in Chinese culture for almost 2,000 years, Confucianism has profoundly influenced mindset of people. Cultural psychology studies have highlighted that individuals with different cultural backgrounds vary their preferences certain personality traits, such as self-construal, and metacognitive characteristics, thinking modes. Compared Western cultures, shows a preference interdependent self holistic thinking. To investigate relationship between...
<abstract abstract-type="Summary"> <sec> <b>What is already known about this topic?</b> Vitamin A deficiency (VAD) a leading global nutritional concern, ranking among the top four major deficiencies worldwide. The prevalence of VAD unevenly distributed across various regions, both within China and globally. </sec><sec> added by report?</b> report adds valuable insights into vitamin status rural students aged 6–17 years who participated in Nutrition Improvement Programme for Rural Compulsory...
RAW to sRGB mapping, which aims convert images from smartphones into RGB form equivalent that of Digital Single-Lens Reflex (DSLR) cameras, has become an important area research. However, current methods often ignore the difference between cell phone and DSLR camera images, a goes beyond color matrix extends spatial structure due resolution variations. Recent directly rebuild mapping via shared deep representation, limiting optimal performance. Inspired by Image Signal Processing (ISP)...
Current cloud rendering systems are expensive in terms of data storage, computation, and networking transmission. In this paper, we propose a novel framework for lightweight realistic WebSIM based on baking. Different from the existing that render full-frame image sequences, global illumination (GI) maps baked occasionally at server side. Our proposed consists three key stages. First, GI re-baked only when users change scene or lighting. Then, after re-baking, these with indirect encoded...
Abstract This article reports on an experiment designed to test whether the cartoon manipulation leads significant increases in aggressive thoughts and behaviors among Chinese children ( n = 3,000). Results indicated that brief exposure a violent triggered higher than nonviolent cartoon. Females displayed males condition, while females condition. Mediation analysis suggested effect was mediated by thoughts. The findings imply developers, parents, teachers should develop cartoons inhibit...
The aim of the present study was to examine priming effects violent movies and aggressive words on implicit aggression by using modified STROOP task. 190 adolescents participated in this study, with 95 assigned non-violent movie group group. results showed that no significant difference found main affect Movie Type, but it revealed Type × Aggressive Trait interaction, significantly influenced only for high-aggressive trait (HT) adolescents, not mid-aggressive (MT) low-aggressive (LT)...
We investigated how aggression resulting from playing violent computer games varies by gender and trait aggressiveness level. In Study 1, 220 children rated 2 video in terms of pleasantness, excitement, content, images, fear, interest, reality. Results indicated that Virtual Cop2 Fight Landlord were perceived as nonviolent, respectively. 2, 240 different responded to the Buss–Perry Aggression Questionnaire, played either or Landlord, completed a semantic classification task involving rating...
Children in China’s poor rural areas often have insufficient protein and micronutrient intake. There is little research about the effect of milk egg supplementation published on these children. A prospective randomized controlled trial was applied to evaluate growth fitness primary school students southwest China whose physical development below national averages. total 955 healthy aged 6–13 years old were recruited. The intervention group (538) received 200 g 50 braised at each day, while...