- Sharing Economy and Platforms
- Innovative Human-Technology Interaction
- Digital Economy and Work Transformation
- Transportation and Mobility Innovations
- Augmented Reality Applications
- Digital Marketing and Social Media
- Interactive and Immersive Displays
- Virtual Reality Applications and Impacts
- Privacy, Security, and Data Protection
- Dispute Resolution and Class Actions
- Technology Use by Older Adults
- Spatial Cognition and Navigation
- Winter Sports Injuries and Performance
- BIM and Construction Integration
- Impact of Technology on Adolescents
- Service and Product Innovation
- Technology and Human Factors in Education and Health
- Multimedia Communication and Technology
- Usability and User Interface Design
- Persona Design and Applications
- FinTech, Crowdfunding, Digital Finance
- Digital Games and Media
- Innovative Approaches in Technology and Social Development
- Human-Automation Interaction and Safety
- Ethics and Social Impacts of AI
FHNW University of Applied Sciences and Arts
2024-2025
Tampere University
2024
University of Zurich
2020-2023
Università della Svizzera italiana
2015-2019
Togliatti Academy of Management
2014
Bayer (Germany)
2013
Ericsson (United States)
2011
While scalability and growth are key concerns for mainstream, venture-backed digital platforms, local location-oriented collaborative economies diverse in their approaches to evolving achieving social change. Their aims tactics differ when it comes broadening activities across contexts, spreading concept, or seeking make a bigger impact by promoting co-operation. This paper draws on three pairs of European, community-centred initiatives which reveal alternative views scale, growth, impact....
Sharing economy services have become increasingly popular. In addition to various well-known for-profit activities in this space (e.g., ride and apartment sharing), many community groups non-profit organizations offer collections of shared things books, tools) that explicitly aim benefit local communities. We expect both approaches will see an increased use the future. To support designers devising new sharing services, we developed Economy Design Cards, a design toolkit form card deck....
Abstract We have witnessed an increased use of technology in every facet our lives. These technologies come with great promises, such as enabling more independent living for older adults or people physical disabilities, yet also fears, instance, over privacy concerns trust automated systems. In this Topical Collection, we focus on Active and Assisted Living (AAL) technologies, which require trustworthiness adherence to regulations successful adoption. The Collection contains six selected...
The growing popularity of winter sports, as well the trend towards high speed carving skis, have increased risk accidents on today's ski slopes. While many skiers now wear helmets, their bulk might in turn lower skiers' ability to sense surroundings, potentially leading dangerous situations. In this paper, we describe our "Smart" Ski Helmet (S-SH) prototype. S-SH uses a set laser range finders mounted back detect approaching from behind and warns wearer about potential collisions using three...
The availability of contextually relevant information is often safety-critical while practicing extreme outdoor sports. Off-piste skiing not an exception. This activity requires group communication and sharing before, during, after each descent. We are reporting on the results exploratory research study that we conducted with experienced seven backcountry skiers. Using grounded theory methods to evaluate data from participants, discovered "Sharing" one key pillars contributing a positive...
Mobility and independence are key aspects for self-determined living in today's world demographic change presents the challenge to retain these aging population. Augmented Reality (AR) user interfaces might support elderly, example, when navigating as pedestrians or by explaining how devices mobility aids work they maintained. This poster reports on results of practical field tests with elderly subjects testing handheld AR applications. The main finding is that common not suited because...
Winter sports like skiing and snowboarding are often group activities. Groups of skiers snowboarders traditionally use paper maps or board-mounted larger-scale near ski lifts to aid decision making: which slope take next, where have lunch, what hazards avoid when going off-piste. To enrich those static with personal content (e.g., pictures, prior routes taken, encountered), we developed SkiAR - a wearable augmented reality system that allows groups share such on printed panoramic resort map....
While outdoor sport activities keep gaining popularity as part of a global trend to maintain healthier lifestyle, current technology offers limited support for activity-specific needs. Therefore, greater understanding information sharing behaviours is necessary in order build comprehensive, socially-embedded sports applications. To this purpose, we interviewed 46 practitioners three sports: trail running, climbing, and skiing. Our qualitative study investigates how participants share the...
An increasing number of non-profit groups and organizations have formed "libraries" shared things to leverage the collaborative use underutilized resources (e.g., power tools) for benefit local communities. Their key challenges are transience anonymity their members, how nurture creative interactions among them. We designed developed Roaming Objects, an interactive system aimed at supporting capture sharing equipment-use experiences these members. deployed two months in a tool-sharing...
Many non-profit peer-to-peer exchange arrangements and profit-driven, multi-sided online marketplaces leverage underutilized resources, such as tools, to optimize their use capacity. They often rely on a digital platform in pursuit of social aspirations and/or economic objectives. We report field study local sharing community that employs set stickers illustrating different household items, typically placed members' mailboxes, along with complementary tools. The are used communicate the...
Sharing personal digital information online has been a common activity for many years. However, the recent rise of sharing economy services since expanded set "things" one can share. How does such physical artifacts differ from "traditional" practices photos and status updates? This paper attempts to consolidate existing body work on both content (e.g., social networking) apartment, car sharing), identify commonalities differences between them. We summarize research diversity shared content,...
If social, economic and environmental sustainability are linked, then support for the increasing number of non-profit groups member-owned organizations offering what Trebor Scholz has called "platform cooperativism" [17] never been more important. Together, these not only tackle issues their members identify in world work, but also provide network-driven collections shared things (e.g., books, tools) resources woodworking spaces, fab labs) that benefit local communities, potentially...
Contemporary psychology theory emphasizes that people are more likely to achieve planned behavior if they reminded of previous good experiences behavior. In this position paper we describe the results a pilot study exploring experimental in-the-wild validation these findings in context run exercises. Based on today's technological improvements data collection (advanced mobile and wearable sensors) visualization capture replay running exercise experiences, created an prototype takes pictures...
The rapid development of the "sharing economy" enables effective and efficient coordination, acquisition, distribution, sharing many kinds different resources. Beyond well-known economy services such as Airbnb Uber, an increasing number local initiatives have established online platforms to facilitate access shared resources within their communities. With automation complexity digital tools platforms, specific challenges communities, users' trust reliance become increasingly critical for...
Active and Assisted Living (AAL) technologies aim to enhance the quality of life older adults promote successful aging. While video-based AAL solutions offer rich capabilities for better healthcare management in age, they pose significant privacy risks. To mitigate risks, we developed a monitoring system that incorporates different privacy-preserving filters. We deployed one assistive technology center conducted qualitative study with other stakeholders involved care provision. Our...
The growing popularity of winter sports, as well the trend towards high speed carving skies, have increased risk accidents on today's ski slopes. While many skiers now wear helmets, their bulk might in turn lower a skier's ability to sense surroundings, potentially leading dangerous situations. In this demo paper, we describe our Smart Ski Helmet (s-Helmet) prototype. s-Helmet uses set laser range finders mounted back detect approaching from behind and warn wearer about potential collisions...
The use of fitness apps (some based on behavior change theories) is increasing. Recently a taxonomy mapped app features to the Basic Psychological Needs (BPNs) posited by Self-Determination Theory (SDT), providing opportunity inform design this theory human motivation. However, it unknown if user's perceptions such SDT-based would support BPNs. This important as SDT states that interventions supporting BPNs produce long-term benefits. Following SDT, we designed and developed Agon, an iPhone...
Today, a wide variety of technologies and devices are available for skiers. Those gadgets perform number tasks to improve the overall skiing experience, such as collecting personal performance data, recording memorable moments, or assisting in communication with group members. In this position paper we outline our empirical findings from unstructured interviews skiers ethnographical observations during several field trips resorts. particular, aim understand challenges opportunities using...
Winter sports like skiing and snowboarding are often group activities. Groups of skiers snowboarders traditionally use folded paper maps or board-mounted larger-scale near ski lifts to aid decision making: which slope take next, where have lunch, what hazards avoid when going off-piste. To enrich those static with personal content (e.g., pictures, prior routes taken, encountered), we developed SkiAR, a wearable augmented reality system that allows groups share such in-situ on printed resort...