- Psychosomatic Disorders and Their Treatments
- Digital Mental Health Interventions
- Schizophrenia research and treatment
- Mental Health and Patient Involvement
- Psychotherapy Techniques and Applications
- Music Therapy and Health
- Art Therapy and Mental Health
- Telemedicine and Telehealth Implementation
- Mental Health and Psychiatry
- Virtual Reality Applications and Impacts
McPin Foundation
2021-2023
Automated delivery of psychological therapy using immersive technologies such as virtual reality (VR) might greatly increase the availability effective help for patients. We aimed to evaluate efficacy an automated VR cognitive (gameChange) treat avoidance and distress in patients with psychosis, analyse how whom it work.
Automated virtual reality (VR) therapy has the potential to substantially increase access evidence-based psychological treatments. The results of a multicenter randomized controlled trial showed that gameChange VR cognitive reduces agoraphobic avoidance people diagnosed with psychosis, especially for those severe avoidance.We set out use peer research approach explore participants' experiences therapy. This in-depth experiential exploration user experience may inform implementation in...
Abstract Background The Feeling Safe Programme is a cognitive therapy developed to improve outcomes for individuals with persecutory delusions. It theoretically driven, modular and personalised, differences in therapeutic style content compared first‐generation behavioural psychosis. Objectives We set out understand the participant experience of Programme. Design A qualitative study employing interpretative phenomenological analysis. Methods Using peer research approach, semi‐structured...
Many people with psychosis experience difficulties in everyday social situations. Anxiety can make life challenging, leading to withdrawal. Cognitive therapy, using active vivo learning, enables overcome fears. These treatments are not readily available psychosis. Automated virtual reality (VR) therapy is a potential route increase accessibility. The gameChange automated VR cognitive designed help anxious avoidance and build confidence A coach guides the person through treatment....
<sec> <title>BACKGROUND</title> Many people with psychosis experience difficulties in everyday social situations. Anxiety can make life challenging, leading to withdrawal. Cognitive therapy, using active vivo learning, enables overcome fears. These treatments are not readily available psychosis. Automated virtual reality (VR) therapy is a potential route increase accessibility. The gameChange automated VR cognitive designed help anxious avoidance and build confidence A coach guides the...