- Schizophrenia research and treatment
- Digital Mental Health Interventions
- Impact of Technology on Adolescents
- Mental Health and Psychiatry
- Mental Health Research Topics
- Child and Adolescent Psychosocial and Emotional Development
- Adolescent and Pediatric Healthcare
- Child Development and Digital Technology
- Mental Health Treatment and Access
- Bipolar Disorder and Treatment
- Tryptophan and brain disorders
- Stress Responses and Cortisol
- Neurological disorders and treatments
- Functional Brain Connectivity Studies
- Advanced Neuroimaging Techniques and Applications
- Family Caregiving in Mental Illness
- Adrenal Hormones and Disorders
- Sexuality, Behavior, and Technology
- Mental Health and Patient Involvement
- Attention Deficit Hyperactivity Disorder
Douglas Mental Health University Institute
2018-2024
McGill University
2018-2024
University of Konstanz
2021
Video game playing is a daily activity for many youths that replaces other media forms (eg, television); it serves as an important source of knowledge and can potentially impact their attitudes behaviors. Researchers are, thus, concerned with the video gaming on youth promoting prosocial or antisocial behavior). Studies have also begun to explore players' experience gameplay messages about violence, sexism, racism; however, little known commercial games in sharing shaping knowledge, mental...
Nearly all young people use the internet daily. Many youth with mental health concerns, especially since Covid-19 pandemic, are using this route to seek help, whether through digital treatment, illness prevention tools, or supports for wellbeing. Videogames also have wide appeal among people, including those who receive services. This review identifies literature on videogame interventions ages 12-29, and maps data game by substance problems, focusing evidence capacity of games support...
Prospective population studies suggest that psychotic syndromes may be an emergent phenomenon-a function of severity and complexity more common mental health presentations their nonpsychotic symptoms. Examining the relationship between subthreshold symptoms in individuals who later developed ultimate outcome interest, a first episode psychosis (FEP), could provide valuable data to support or refute this conceptualization how develops. We therefore conducted detailed follow-back study...
Abstract The stress-vulnerability model has been repeatedly highlighted in relation to the risk, onset and course of psychosis, independently studied clinical high-risk (CHR) first-episode psychosis (FEP) populations. Notable this literature, however, is that there are few studies directly comparing markers stress response across progressive stages illness. Here we examined psychobiological Trier Social Stress Test 28 CHR (mean age 19.1) 61 FEP (age 23.0) patients, order understand stage(s)...
Aim This paper aims to advance our understanding of the experience participating in peer support groups for family members persons with psychosis and expand scant body literature on context early intervention services psychosis. Such an examination is relevant because implementation uptake family‐focused interventions remain inconsistent services, despite their proven benefits. Methods To enable caregivers one another, a project was initiated at service Montreal, Canada. A provider...
Background: Child and youth mental health problems represent a substantial burden of illness in Canada, with appropriate services only inconsistently available. Charitable organizations, such as Kids Help Phone (KHP), are, therefore, crucial to filling system gaps by offering 24/7 phone, chat, texting, peer-to-peer services.
Aims To explore the impact of a targeted case identification intervention, with training and education regarding first‐episode psychosis clinical high‐risk syndromes, on referral those at high risk. Methods Using historical control design, information from pre‐intervention post‐intervention periods was collected via administrative data clinician notes catchment‐based early service. Results A significant increase in number referrals sent to service's unit observed following intervention ( P =...
Background Emerging research and early identification efforts have aimed to identify individuals at clinical high risk for psychosis (CHR). While specialized services CHR are currently in place, there has been little examination of the subjective experience those seeking help accessing these services. The purpose this article was describe how initial mental health problems led young people seek help, as well their experiences with care en route a service.Methods Eleven participants receiving...
<sec> <title>BACKGROUND</title> Video game playing is a daily activity for many youths that replaces other media forms (eg, television); it serves as an important source of knowledge and can potentially impact their attitudes behaviors. Researchers are, thus, concerned with the video gaming on youth promoting prosocial or antisocial behavior). Studies have also begun to explore players’ experience gameplay messages about violence, sexism, racism; however, little known commercial games in...
Background: There is substantial unmet need for child and youth mental health problems in Canada. Charitable organizations, such as Kids Help Phone (KHP), are critical to filling system gaps, offering 24/7 e-mental services outside the formal care system.
The CHR-P syndrome has attracted much attention as a potentially important stage for early intervention aimed at preventing or delaying the onset of psychosis. Knowledge regarding transition from to FEP been widely described and disseminated, but major (untested) assumption permeates this literature: that most all patients with actually experienced an earlier state. Examining will provide crucial information potential utility public mental health efforts such case identification prevention...