Katherine Hiley

ORCID: 0009-0000-1824-3850
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About
Contact & Profiles
Research Areas
  • Virtual Reality Applications and Impacts
  • Simulation-Based Education in Healthcare
  • Functional Brain Connectivity Studies
  • Neural dynamics and brain function
  • Educational Games and Gamification
  • Teaching and Learning Programming
  • Augmented Reality Applications
  • Gender and Technology in Education
  • Digital Mental Health Interventions
  • EEG and Brain-Computer Interfaces

University of Leeds
2023-2024

Faisal Mushtaq Dominik Welke Ann Gallagher Yuri G. Pavlov Layla Kouara and 90 more Jorge Bosch‐Bayard Jasper J.F. van den Bosch Mahnaz Arvaneh Amy R. Bland Maximilien Chaumon Cornelius Borck Xun He Steven J. Luck Maro G. Machizawa Cyril Pernet Aina Puce Sidney J. Segalowitz Christine Rogers Muhammad Awais Claudio Babiloni Neil W. Bailey Sylvain Baillet Robert C. A. Bendall Daniel Brady Maria L. Bringas-Vega Niko A. Busch Ana Calzada‐Reyes Armand Chatard Peter E. Clayson Michael X Cohen Jonathan Cole Martin Constant Alexandra Corneyllie Damien Coyle Damian Cruse Ioannis Delis Arnaud Delorme Damien A. Fair Tiago H. Falk Matthias Gamer Giorgio Ganis Kilian Gloy Samantha Gregory Cameron D. Hassall Katherine Hiley Richard B. Ivry Karim Jerbi Michael W. Jenkins Jakob Kaiser Andreas Keil Robert T. Knight Silvia Kochen Boris Kotchoubey Olave E. Krigolson Nicolas Langer Heinrich R. Liesefeld Sarah Lippé Raquel E. London Annmarie MacNamara Scott Makeig Welber Marinovic Eduardo Martínez‐Montes Aleya A. Marzuki Ryan Mathew Christoph M. Michel José del R. Millán Mark Mon‐Williams Lilia María Morales Chacón Richard Naar Gustav Nilsonne Guiomar Niso Erika Nyhus Robert Oostenveld Katharina Paul Walter Paulus Daniela M. Pfabigan Gilles Pourtois Stefan Rampp Manuel Rausch Kay A. Robbins Paolo Maria Rossini Manuela Ruzzoli Barbara Schmidt Magdalena Senderecka Narayanan Srinivasan Yannik Stegmann Paul M. Thompson Mitchell Valdés-Sosa Melle J. W. van der Molen Domenica Veniero Edelyn Verona Bradley Voytek Dezhong Yao Alan C. Evans Pedro A. Valdés‐Sosa

10.1038/s41562-024-01941-5 article EN Nature Human Behaviour 2024-08-22

Abstract Objectives Given the growing societal and healthcare service need for trained mental health care workers, coupled with heterogeneity of exposure during training shortage placement opportunities, we explored feasibility utility a novel XR tool consultation training. Design Evaluation simulation consultation. Setting Mental primary environments. Including Universities NHS hospitals. Participants A total 123 participants completed study, including Health Nursing trainees, General...

10.1101/2024.04.24.24305923 preprint EN cc-by-nc-nd medRxiv (Cold Spring Harbor Laboratory) 2024-04-24

The use of extended reality (XR) technologies in health care can potentially address some the significant resource and time constraints related to delivering training for professionals. While substantial progress realizing this potential has been made across several domains, including surgery, anatomy, rehabilitation, implementation XR mental training, where nuanced humanistic interactions are central, lagged. Given growing societal service need trained workers, coupled with heterogeneity...

10.2196/64619 article EN cc-by JMIR Medical Education 2024-07-22

<sec> <title>BACKGROUND</title> The use of extended reality (XR) technologies in health care can potentially address some the significant resource and time constraints related to delivering training for professionals. While substantial progress realizing this potential has been made across several domains, including surgery, anatomy, rehabilitation, implementation XR mental training, where nuanced humanistic interactions are central, lagged. </sec> <title>OBJECTIVE</title> Given growing...

10.2196/preprints.64619 preprint EN 2024-07-22

The role of non-formal education in increasing female participation Computer Science (CS) is a hot topic. Short-term interventions, including programming skill outreach activities, have been reported to increase self-efficacy and willingness pursue computing careers young women. We explored the impact activity on three types measures for 30 pupils: self-efficacy, social participation, understanding basic concepts. Preliminary results revealed significant participants' sense belonging after...

10.1145/3587103.3594197 article EN 2023-06-29
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