Sheng Li

ORCID: 0000-0002-8901-2184
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About
Contact & Profiles
Research Areas
  • Computer Graphics and Visualization Techniques
  • 3D Shape Modeling and Analysis
  • Advanced Vision and Imaging
  • Fluid Dynamics Simulations and Interactions
  • Advanced Numerical Analysis Techniques
  • Bipolar Disorder and Treatment
  • Numerical methods in engineering
  • Medical Image Segmentation Techniques
  • Rangeland Management and Livestock Ecology
  • Lattice Boltzmann Simulation Studies
  • Visual Attention and Saliency Detection
  • Cerebral Palsy and Movement Disorders
  • Schizophrenia research and treatment
  • Air Quality and Health Impacts
  • Virtual Reality Applications and Impacts
  • Gaze Tracking and Assistive Technology
  • Electroconvulsive Therapy Studies
  • Visual perception and processing mechanisms
  • Medical Imaging Techniques and Applications
  • Stroke Rehabilitation and Recovery
  • Neuroscience and Neuropharmacology Research
  • Parallel Computing and Optimization Techniques
  • Image and Object Detection Techniques
  • Climate Change and Health Impacts
  • Epilepsy research and treatment

Peking University
2016-2025

Chongqing Academy of Chinese Materia Medica
2024

Beijing National Laboratory for Molecular Sciences
2021-2024

Beijing Graphene Institute
2024

Peking University Cancer Hospital
2024

First Affiliated Hospital Zhejiang University
2023

Beijing Anding Hospital
2023

Capital Medical University
2023

Dalian Medical University
2021-2023

Sichuan University
2023

Walking dysfunction occurs at a very high prevalence in stroke survivors. Human walking is phenomenon often taken for granted, but it mediated by complicated neural control mechanisms. The automatic process includes the brainstem descending pathways (RST and VST) intraspinal locomotor network. It known that leg muscles are organized into modules to serve subtasks body support, posture locomotion. Major kinematic mechanisms recognized minimize center of gravity (COG) displacement. Stroke...

10.3389/fphys.2018.01021 article EN cc-by Frontiers in Physiology 2018-08-02

This article introduces McPAT, an integrated power, area, and timing modeling framework that supports comprehensive design space exploration for multicore manycore processor configurations ranging from 90nm to 22nm beyond. At microarchitectural level, McPAT includes models the fundamental components of a complete chip multiprocessor, including in-order out-of-order cores, networks-on-chip, shared caches, system such as memory controllers Ethernet controllers. circuit detailed critical-path...

10.1145/2445572.2445577 article EN ACM Transactions on Architecture and Code Optimization 2013-04-01

With their significant performance and energy advantages, emerging manycore processors have also brought new challenges to the architecture research community. Manycore are highly integrated complex system-on-chips with complicated core uncore subsystems. The subsystems can consist of a large number traditional asymmetric cores. become unprecedentedly powerful deeper cache hierarchies, advanced on-chip interconnects, high-performance memory controllers. In order conduct for processor...

10.1109/ispass.2013.6557148 article EN 2013-04-01

We conduct novel analyses of users' gaze behaviors in dynamic virtual scenes and, based on our analyses, we present a CNN-based model called DGaze for prediction HMD-based applications. first collect 43 eye tracking data 5 under free-viewing conditions. Next, perform statistical analysis and observe that object positions, head rotation velocities, salient regions are correlated with positions. Based analysis, (DGaze) combines position sequence, velocity saliency features to predict Our can...

10.1109/tvcg.2020.2973473 article EN IEEE Transactions on Visualization and Computer Graphics 2020-02-13

Human visual attention in immersive virtual reality (VR) is key for many important applications, such as content design, gaze-contingent rendering, or gaze-based interaction. However, prior works typically focused on free-viewing conditions that have limited relevance practical applications. We first collect eye tracking data of 27 participants performing a search task four VR environments. Based this dataset, we provide comprehensive analysis the collected and reveal correlations between...

10.1109/tvcg.2021.3067779 article EN IEEE Transactions on Visualization and Computer Graphics 2021-03-22

Abstract Enforcing fluid incompressibility is one of the time‐consuming aspects in SPH. In this paper, we present a local Poisson SPH (LPSPH) method to solve for particle based simulation. Considering pressure equation, first convert it into an integral form, and then apply discretization continuous equation discretized summation over all particles integration domain determined by geometry. To control approximation error, further integrate our solver predictive‐corrective framework avoid...

10.1111/j.1467-8659.2012.03074.x article EN Computer Graphics Forum 2012-05-10

Prior foveated rendering methods often suffer from a limitation where the shading load escalates with increasing display resolution, leading to decreased efficiency, particularly when dealing retinal-level resolutions. To tackle this challenge, we begin essence of human visual system (HVS) perception and present acuity-consistent (VaFR), aiming achieve exceptional performance at Specifically, propose method novel log-polar mapping function derived acuity model, which accommodates natural...

10.1109/tvcg.2025.3539851 article EN IEEE Transactions on Visualization and Computer Graphics 2025-01-01

Understanding human visual attention in immersive virtual reality (VR) is crucial for many important applications, including gaze prediction, guidance, and gaze-contingent rendering. However, previous works on analysis typically only explored one specific VR task paid less to the differences between different tasks. Moreover, existing recognition methods focused 2D viewing conditions effectiveness of eye movements. We first collect head movements 30 participants performing four tasks, i.e.,...

10.1109/tvcg.2021.3138902 article EN IEEE Transactions on Visualization and Computer Graphics 2021-12-28

Children diagnosed with Autism Spectrum Disorder (ASD) often exhibit motor disorders. Dance Movement Therapy (DMT) has shown great potential for improving the control ability of children ASD. However, traditional DMT methods lack vividness and are difficult to implement effectively. To address this issue, we propose a Mixed Reality approach, utilizing interactive virtual agents. This approach offers immersive training content multi-sensory feedback. improve performance ASD, introduce novel...

10.1109/tvcg.2024.3372063 article EN IEEE Transactions on Visualization and Computer Graphics 2024-03-12

Simulating solid-fluid coupling with the classical meshless methods is an difficult issue due to lack of Kronecker delta property shape functions when enforcing essential boundary conditions. In this work, we present a novel staggered method overcome problem. We create set particles from original in each time step by mapping mass and momentum onto these particles, aiming stagger velocity field pressure field. Based on arrangement, new approximate projection proposed enforce divergence-free...

10.1145/2366145.2366168 article EN ACM Transactions on Graphics 2012-11-01

Role-playing is widely used in many areas, such as psychotherapy and behavior change. However, few studies have explored the possible effects of playing multiple roles a single role-playing process. We propose new paradigm, called role-exchange playing, which user plays two opposite successively same simulated event for better cognitive enhancement. designed an experiment with this novel strategy immersive virtual environments; school bullying was chosen scenario case. A total 234...

10.1109/tvcg.2022.3184986 article EN IEEE Transactions on Visualization and Computer Graphics 2022-06-21

Abstract In this paper, we exploit the use of peridynamics theory for graphical animation material deformation and fracture. We present a new meshless framework elastoplastic constitutive modelling that contrasts with previous approaches in graphics. Our peridynamics‐based elastoplasticity model represents behaviours materials high realism. validate by varying properties performing comparisons finite element method (FEM) simulations. The integral‐based nature makes it trivial to...

10.1111/cgf.13236 article EN Computer Graphics Forum 2017-06-28

We present the design and results of an experiment investigating occurrence <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">self-illusion</i> its contribution to realistic behavior consistent with a virtual role in environments. Self-illusion is generalized illusion about one's self cognition, eliciting sense being associated world, despite sure knowledge that this not actual real world. validate measure self-illusion through where each...

10.1109/tvcg.2020.3044563 article EN IEEE Transactions on Visualization and Computer Graphics 2020-12-14

Robust light transport algorithms, particularly bidirectional path tracing (BDPT), face significant challenges when dealing with specular or highly glossy involved paths. BDPT constructs the full by connecting sub-paths traced individually from source and camera. However, it remains difficult to sample vertices on surfaces narrow-lobed BSDF, as poses severe constraints sampling in feasible direction. To address this issue, we propose a novel approach, called proxy , that enables efficient...

10.1145/3658216 article EN ACM Transactions on Graphics 2024-07-19

Abstract Peridynamics is a formulation of the classical elastic theory that targeted at simulating deformable objects with discontinuities, especially fractures. Till now, there are few studies have been focused on how to model general hyperelastic materials peridynamics. In this paper, we target proposing strain energy function for To get an intuitive can be easily controlled, formulate density as parameterized by dilatation and bond stretches, which decomposed into multiple one‐dimensional...

10.1111/cgf.13553 article EN Computer Graphics Forum 2018-10-01

Purpose: This study aimed to investigate the species distributions and drug sensitivities among 19 strains of Nocardia isolated from Yantai, China, 2017 2019. Patients methods: Definitive identification was performed by sequencing a fragment 16S rRNA gene (1480 bp) matrix-assisted laser desorption/ionization-time flight mass spectrometry (MALDI-TOF MS). The susceptibilities isolates 15 commonly-used antibiotics were tested using microbroth dilution method. Results: Among isolates, five...

10.2147/idr.s232098 article EN cc-by-nc Infection and Drug Resistance 2019-11-01

Capillary waves are difficult to simulate due their fast traveling speed and high frequency. In this paper, we propose approximate capillary wave effects by surface compression under the SPH framework. To achieve goal, present a method convert tension energy changes measured from simulation into high-frequency density variations. Based on propagation model, an technique in particle field. address noise issues simulation, develop simple way apply zero pressure condition free surfaces...

10.5555/2982818.2982824 article EN 2016-07-11

Previous path guiding techniques typically rely on spatial subdivision structures to approximate directional target distributions, which may cause failure capture spatio-directional correlations and introduce parallax issue. In this paper, we present Neural Parametric Mixtures (NPM), a neural formulation encode distributions for algorithms. We propose use continuous compact implicit representation encoding parametric models while decoding them via lightweight networks. then derive...

10.1145/3588432.3591533 article EN 2023-07-19
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