- Surgical Simulation and Training
- Simulation-Based Education in Healthcare
- Augmented Reality Applications
- Hospital Admissions and Outcomes
- Lung Cancer Diagnosis and Treatment
- Anatomy and Medical Technology
- Lung Cancer Treatments and Mutations
- Innovations in Medical Education
- Hemodynamic Monitoring and Therapy
- Digital Marketing and Social Media
- Hepatocellular Carcinoma Treatment and Prognosis
- Cardiac, Anesthesia and Surgical Outcomes
- Lung Cancer Research Studies
- Sharing Economy and Platforms
- Technology Adoption and User Behaviour
University Medical Center
2018-2021
Radboud University Nijmegen
2018-2021
Radboud University Medical Center
2018-2021
Radboud Institute for Molecular Life Sciences
2020
Laparoscopic suturing can be technically challenging and requires extensive training to achieve competency. To date no specific objective assessment method for laparoscopic knot tying is available that guide monitor performance in these complex surgical skills. In this study we aimed develop a competency tool (LS-CAT) assess its inter-observer reliability.We developed bespoke CAT through structured, mixed methodology approach, overseen by steering committee with experience developing tools....
Surgical residents underutilize opportunities for traditional laparoscopic simulation training. Serious gaming may increase residents' motivation to practice skills. However, little is known about the effectiveness of serious skills training.The aim this study was establish construct validity game Underground.All participants completed 2 levels Underground. Performance novel variables (time and error) compared between novices (n=65, prior experience <10 procedures), intermediates (n=26,...
A minimally invasive lobectomy (MIL) is the standard treatment for stage I non-small cell lung cancer (NSCLC) in medically operable patients. Stereotactic ablative radiotherapy (SABR) recommended inoperable patients and has been proposed as a potential alternative well. Here, we present results of feasibility study preparation nationwide retrospective cohort study, comparing outcomes between both modalities.In this data from with clinical NSCLC treated MIL or SABR 2014-2015 were retrieved...
Abstract Background The availability of validated laparoscopic simulators has not resulted in sustainable high‐volume training. We investigated whether the serious game Underground would increase voluntary training by residents. hypothesized that removing intrinsic barriers and extrinsic barriers, residents spend more time on with compared to traditional simulators. Methods After 1 year, we amount spent playing all other modalities performing procedures OR for surgical These data were...
BackgroundLittle is known about the relation between impulsiveness and surgical performance even though research in similar high-risk/high-skills shows evidence of more hazardous behavior by impulsive professionals. We investigated impact on laparoscopic simulator performance.MethodsEighty-three subjects participated a four-session training course. Based Eysenck Personality test, we created equal sized high- low groups compared task duration errors tasks for two simulators.ResultsThe group...
Abstract Background Adaptive training is an approach in which variables change with the needs and traits of individual trainees. It has potential to mitigate effect personality such as impulsiveness on surgical performance. Selective performance feedback one way implement adaptive training. This paper investigates whether selective can direct trainees either high- or low impulsiveness. Methods A total 83 inexperienced medical students known performed a four-session laparoscopic course...
<sec> <title>BACKGROUND</title> Surgical residents underutilize opportunities for traditional laparoscopic simulation training. Serious gaming may increase residents’ motivation to practice skills. However, little is known about the effectiveness of serious skills </sec> <title>OBJECTIVE</title> The aim this study was establish construct validity game <i>Underground</i>. <title>METHODS</title> All participants completed 2 levels Performance novel variables (time and error)...