Jack Reed

ORCID: 0000-0001-6701-6531
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About
Contact & Profiles
Research Areas
  • Adventure Sports and Sensation Seeking
  • Outdoor and Experiential Education
  • Digital Education and Society
  • Child Development and Digital Technology
  • COVID-19 and Mental Health
  • Recreation, Leisure, Wilderness Management
  • Digital Games and Media
  • Youth Development and Social Support
  • Diverse Educational Innovations Studies
  • Environmental Education and Sustainability
  • Higher Education Practises and Engagement
  • Sports, Gender, and Society
  • Science Education and Pedagogy
  • Animal and Plant Science Education
  • Conservation, Ecology, Wildlife Education
  • Collaborative Teaching and Inclusion
  • Educational Practices and Policies
  • Youth Education and Societal Dynamics
  • Various Chemistry Research Topics
  • Sport and Mega-Event Impacts
  • Educational Assessment and Pedagogy
  • Qualitative Research Methods and Ethics
  • Evaluation and Performance Assessment
  • Multimedia Communication and Technology
  • Educational Games and Gamification

University of Exeter
2024-2025

University of Edinburgh
2021-2023

Ahmadu Bello University
1982

University of Wisconsin–Madison
1971-1976

Abstract This article is a collective response to the 2020 iteration of The Manifesto for Teaching Online . Originally published in 2011 as 20 simple but provocative statements, aim was, and continues be, critically challenge normalization education techno-corporate enterprise failure properly account digital methods teaching Higher Education. same fashion, and, collected here demonstrates, its publication could not be timelier. Though was written before Covid-19 pandemic, many responses...

10.1007/s42438-021-00259-z article EN cc-by Postdigital Science and Education 2021-10-29

Alongside this acknowledgement, the field of OEE must also consider how it is inescapably positioned within networked spaces (e.g.social media and technical architectures that sustain them) very often characterise contemporary societies.Montgomery (2015) extends this, demonstrating have unpicked what were formerly stable social boundaries in lives young people.As 18-year-old Skyler told her Mum research conducted by boyd (2014: 119), if you cannot engage with such 'you don't exist'.Davidson...

10.1007/s42438-022-00323-2 article EN cc-by Postdigital Science and Education 2022-06-23

Abstract How young people interpret and engage with nature is an important consideration within our current biodiversity climate crises. What remains less clear are the ways in which online, networked, spaces underpin people's relationships nature, what consequences these may have for in‐person interactions. Given ubiquitousness of networked society, it has been argued that day‐to‐day life increasingly ‘postdigital’, we no longer distinguish meaningful differences between online offline...

10.1002/pan3.10781 article EN cc-by People and Nature 2025-01-21

Virtual environments as spaces for leisure are rapidly emerging within the zeitgeist of 21st century practices. One such environment is Zwift cycling and running app which provides a series virtual worlds where cyclists runners can train, race, socialise with global community from their own home. As four authors, we all in some way curious or engaged platform our leisure. We therefore developed ‘community inquiry’ to provide an initial foray into space. each produced section paper focused...

10.1080/02614367.2022.2088836 article EN cc-by-nc-nd Leisure Studies 2022-06-15

This paper draws on a webinar digital technology and networked spaces in outdoor education, where three researchers presented their work through responses to two discussion statements: First, 'the use of education is fundamentally contrary all its values.' Second, 'if we accept that embedded what do know about potential? And are key areas explore more deeply?.' Despite there being no advance planning produce research output from the webinar, organisers' basic analysis webinar's frontchannel...

10.1080/14729679.2022.2127112 article EN cc-by Journal of Adventure Education & Outdoor Learning 2022-09-26

Background: The use or non-use of mobile technologies and social media in residential outdoor adventurous education (OAE) remains contested generates an often-cited for-and-against argument both theory practice. Purpose: This qualitative study explored instructor perceptions their practice as members instructional staff at the United Kingdom's Outward Bound Trust. Methodology/Approach: Grounded within a multiple-case design, 20 were interviewed online from three Trust centers across Wales,...

10.1177/10538259231186774 article EN cc-by Journal of Experiential Education 2023-07-18

Challenge, adventure, and risk in outdoor adventurous education (OAE) have long been recognised as foundational components the framing of valuable transformational experiences for participants. Whilst literature has identified benefits these types learning experiences, what remained largely absent is an interrogation emerging emotional effects surrounding fear response. This paper presents examined interrelationships facilitator perspectives on how influences developmental potential...

10.1080/14729679.2021.1961092 article EN cc-by-nc-nd Journal of Adventure Education & Outdoor Learning 2021-09-07

The addition of Outdoor and Adventurous Activities (OAA) throughout the national curriculum for physical education in England Wales has added a new dimension to often-questioned traditional teaching curricula associated with competitive sport. Yet, research base linked field OAA limited insight into views instructors who integrally facilitate such experiences. This study analysed perspective regarding their perceptions benefits participation young people, but also some pivotal approaches...

10.1080/14729679.2022.2160993 article EN cc-by-nc-nd Journal of Adventure Education & Outdoor Learning 2023-01-04

Abstract This article is a collective response to the 2003 iteration of James Paul Gee’s What Video Games Have Teach Us About Learning and Literacy . book, foundational text for those working in game studies, literacy education, identified 36 principles ‘good learning’ which he argued were built into design good games, have since been used unsettle landscape formal education. brings together 21 short theoretical empirical contributions centre postdigital perspectives re-engage with, extend,...

10.1007/s42438-024-00510-3 article EN cc-by Postdigital Science and Education 2024-10-22

Abstract How causation is approached has, for some time now, been a central debate within the archives of educational research. Despite rich discussion in broader literature, influence what has described as ‘methodology wars’ rarely featured field(s) outdoor and environmental education (OEE). This paper explores this context, employing feminist paradigmatic approach to investigate role OEE A positivist also considered parallel, asking whether how research navigates causation, potential...

10.1007/s42322-022-00103-3 article EN cc-by Journal of Outdoor and Environmental Education 2022-08-04

10.1080/02660830.2022.2053246 article EN Studies in the Education of Adults 2022-03-23

10.1007/s42438-024-00528-7 article cc-by Postdigital Science and Education 2024-12-17

10.1111/j.1949-8594.1971.tb08824.x article EN School Science and Mathematics 1971-11-01

10.1111/j.1949-8594.1974.tb08912.x article EN School Science and Mathematics 1974-05-06

10.1002/berj.3904 article EN British Educational Research Journal 2023-08-23
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